Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
We've been working hard to patch some of the biggest issues with the Vita Nova update, and we're happy to share that the first patch is available right now!
Changelog:
[list]
[*] Much more likely for remaining animals to spawn in T3
[*] The T3 goal for animals is a bit easier on hard difficulty
[*] Wolves will use snow for water when it gets cold
[*] Whales' deep water need is a bit easier
[*] Make it easier for Snowy Owls to spawn, even if unhappy
[*] Fix for bug where animal territory over a wildlife bridge could get cut off
[*] Fix wildlife bridge positioning after loading from a save
[*] Fixes for various Steam achievements that weren't triggering reliably before
[*] Fix for some rare situations where a building cannot be unlocked
[*] Other minor fixes
[/list]
We're also working on more patches. You can see our progress and opt-in to the beta branch for early access here: https://steamcommunity.com/app/1593030/discussions/0/4414172802930154865/