I'm super excited to announce that Dead Oculus -- the full game -- is out right now on both [url=https://gx.games/games/dnhcgq/dead-oculus/]GX.Games[/url] and Steam!
[previewyoutube=KbGLiujbRJ0;full][/previewyoutube]
If you notice any bugs/issues or want to give feedback, the best place to reach me is through my email: support[at]tellypath.ca
P.S: There's obviously a lot of new features in the full game for you to explore if you have only played the Demo, but there are a few tweaks in the full game that will also now apply to the demo, I'll list them here:
- Fixed a typo in the Sentry boss description
- Sentry boss now spawns all fireballs at once at the beginning of the fight
- Reworked pattern falloff for lower difficulties on the Sentry: The 'turret head fire projectiles' randomly fire based on difficulty instead of shrinking in width based on difficulty
- Reduced the number of knife gems that the Sentry boss spawns
- Eye of Horus item buffed from 10 → 15 seconds