ContractVille 0.0.6 Update

ContractVille

Start almost penniless and create your own journey. Demolish, build, decorate and purchase your own land. Build your own design, decorate and sell by auction. Create your own company and do all of this with your friends up to 4 players CO-OP in an open-world.

Hello everyone, and thank you for your patience! We've been hard at work, and we're excited to share an update with you. We've been focusing on a patch that includes bug fixes and improvements. We've made it easier for you to check the plan in the planner. We're so excited to announce that you'll now be able to see the land properties listed day by day! There are no longer any limits to the listing, so you'll be able to see all lands. Please don't hesitate to write to us about any bugs or shortcomings you see. We'll take action quickly and continue to solve them so you have the best experience possible! 1. [b]Translations made through "Localise" by Contractors[/b] who voluntarily fix translation errors via Discord, have been added to the game 2. Main Goal renamed to [b]Side Goal[/b]. This was done to redirect the focus of contractors to mail tasks. 3. In-car, added [b]navigation sharing[/b] mechanic, where a passenger can mark navigation and it goes to the driver screen. 4. Land property sale periods have been shortened and the 10 limit of land properties to be shown at the same time has been removed. [b]You will now be able to see them all when they are for sale[/b]. 5. Added "have you installed windows" and "are you sure all rooms are accessible" checkboxes to the [b]finish plan checkbox[/b]. 6. Removed the room is not accessible error. 7. In Decorate contracts, floor dirt and garbage will now be available as a quest again. 8. Added new sledgehammer trail effects, fixed and modified the timing of old ones 9. On the auction confirmation screen, a verification step has been added to ensure that[b] the bid is correct.[/b] 10. The invisible furniture bug in the demolition has been solved. 11. Fixed visual error due to FOV settings of the pump. 12. Fixed a bug in the "Lord T5" vehicle where the box could not be retrieved on the top line 13. Fixed a bug in Compress level 1 where the box inside would sometimes appear in the air. 14. Fixed a bug that caused the vehicle to bounce slightly on clients. 15. Items stolen from the house can no longer be sold until the mission is over and a fine has been imposed. Afterwards, they can be sold after receiving a penalty. 16. Fixed the problem that when an item is stolen from the house, the next mission will charge money again 17. Fixed incorrect numbers of plasterboard baseboard mission needs in decorate houses. 18. The animation of getting paint in the empty bucket no longer plays. 19. The HUD text that writes the color on the brush is now localized 20. When entering the mission house at night, the lights no longer turn on automatically for optimization reasons. Players can turn on the lights in the quest room themselves. 21. Fixed the bug that in some cases does not pass the interior works stage when building. 22. Fixed a bug where planners and mixers were deducted from regular money when purchased with credit 23. Fixed collision bug for vehicles in office due to garage door. 24. Added extra [b]Resolution Scale[/b] setting. 25. Fixed an issue where you could not interact with the garage door button in the Office Compres level 1 building. 26. Fixed Settings slider reset not working and pages not resetting properly. 27. Fixed a bug that sometimes caused the tile mission to not progress even if the correct tile category was used in the tile mission. 28. Added sound in Trash bin interaction. 29. Fixed common bugs encountered in Renovate room quests. 30. Fixed a bug where you could not finish contracts despite reaching the required percentage. 31. Big map road navigation line animation feels faster. 32. Fixed a bug that caused street lamps not to turn on in the night. 33. Fixed the bug where the previous mission's extract furnitures were outlined at the end when we canceled a mission in a house and took a mission in the same house. 34. Fixed Project spotlight socket appearing when boxing. 35. Fixed the error of design point data not coming in save load. 36. Fixed an issue where the "Clean Dirt" achievement increased every time you entered and exited the game. 37. Fixed an issue where a player's interaction was lost when two people took an item at the same time. 38. Carpet name changed to Rug. 39. Fixed outline not showing in window and door boxes. 40. Fixed the problem where you can't put trash in the dumpster if show tutorial is turned off in settings before the trash and recycling popup appears. 41. Fixed the bug that when plastering the walls in decorate missions, the percentage that appears above does not go away when we look away from the wall. For those who want to revert to the previous version, the old_public_0.0.5.4 branch will be available.