Contractville 0.0.8 Update

ContractVille

Start almost penniless and create your own journey. Demolish, build, decorate and purchase your own land. Build your own design, decorate and sell by auction. Create your own company and do all of this with your friends up to 4 players CO-OP in an open-world.

[h2]Patch Notes: Version 0.0.8[/h2] Greetings, Contractors! Version 0.0.8 is live! We've been hard at work addressing several bugs and improving gameplay based on your feedback. Here’s what’s been fixed in this update: [h3]Bug Fixes:[/h3] 1. [b]Motion Sickness Wall Painting:[/b] Resolved an issue where wall paintings were not being counted in single-player mode. Additionally, the grid appearing when loading a saved game has been fixed. 2. [b]Base Management Customizations:[/b] Fixed an issue where customizations needed to be purchased twice for the UI to update correctly. Now, one purchase will properly reflect in the UI. 3. [b]Window Cleaning Issue:[/b] Resolved a bug where holding the mouse button and switching between dirty windows caused the windows not to be cleaned by either the server or the client. 4. [b]Ottoman (Bedroom Seat) Placement:[/b] Corrected the inconsistency in placing the ottoman in the bedroom, ensuring proper placement every time. 5. [b]Exterior Cladding Collision:[/b] Addressed the inconsistent collision issues with exterior cladding, making placements more reliable. 6. [b]Stair Placement Issue:[/b] Fixed the bug where the stair ghost would disappear and prevent players from placing stairs after saving the game. 7. [b]Joshua Decorate Mission:[/b] Fixed an issue where the extract objective was not being counted when the furniture was packaged during Joshua's decorate mission. 8. [b]Notebook Placement:[/b] Fixed inconsistencies with notebook placement, ensuring it works as intended. 9. [b]Light Switch Connection Mode:[/b] Addressed an issue where interactions were disabled when in light-light switch connection mode. 10. [b]Bathroom Cabinets:[/b] Bathroom cabinets are now properly recognized for design points, ensuring they contribute to your overall design score. 11. [b]Generator and Vehicle Bug:[/b] Resolved an issue where carrying a generator and walking into a T5 or other vehicles could cause them to bug out and either fly across the map or get stuck under the map. 12. [b]Door Reversal on Save:[/b] Fixed a bug where saving or autosaving the game would cause the door of a room to be replaced with its reverse version. The door will now remain in its correct orientation after saving. We appreciate your continued support and feedback. Please keep sharing your thoughts with us, and enjoy the improvements!