Cathedral of the Old World (update 0.8.49)

AI Olympius

Join the rebels in a third-person shooter with RPG elements and base-building mode. Fight against various combat drone models under the control of the supreme AI.

[img]{STEAM_CLAN_IMAGE}/44180189/2aa15b3e06a2a926b7d92afb7d8792ed2823627d.png[/img] I am glad to present a new story level, its development took much more time than planned, but it was worth it. The location is quite complex in structure and offers several ways to go, I hope you will be interested in exploring it. This level introduces new enemy subtypes, so it should be quite fun. Apparently, the level will have to be balanced based on your feedback, but in the control test, I spent 27 minutes on the maximum difficulty level until I went through all the available corners. I have to warn you that the level is still poorly optimized, and when you open the full panorama, the fps may drop. I'll be optimizing the level in parallel, and I'll also be happy to read your feedback on the balance and performance at this stage, or maybe you've already streamed the game, so I can get a fresh perspective on the level. I also worked on the redesign of Implosion, so it's much more enjoyable to use now. [list] [*]The HQ is changed in accordance with the storyline. [*]New leading character - Leo. (Interesting to hear how you like his voicing compared to Marcus) [*]The new level - the Cathedral. [*]On the new level you can find a new item of equipment. [*]The speed of the player's implosion has been increased. [*]Shots and bullets of the implosion have been enriched with additional effects, now player attacks or oncoming attacks of Seraph are better visible. [*]Additional optimization of shadow graphics output. better gradation of shadow quality. [*]Improved lighting from effects: sharper light from shots and smoother light fade during explosions. [*]Fixed the work of quick slots, fixed a bug that interrupted the use of the slot, and added the ability to use two slots at once. [*]Server blocks are now easier to destroy (especially in the data center mission) [*]Satyrs have increased regeneration and are shooting more aggressively. [*]Island: Fixed a bug with the radio emitter in data generation mode when new data blocks could not be picked up. [*]Increased the brightness of the character's flashlight on dark levels. [/list]