Update 0.8.67

AI Olympius

Join the rebels in a third-person shooter with RPG elements and base-building mode. Fight against various combat drone models under the control of the supreme AI.

Polishing, balance, and optimization. I hope I didn't break anything after these changes, the game is also built on a newer version of Unity. [list] [*]The basic and maximum duration of the dynamic shield, invisibility, and neurostimulator have been increased to make them more useful even at the lowest level. [*]Additional optimization of new steps on snow, on some levels their presence had a bad effect on performance. [*]Some fixes on the Elysium level to improve the experience. [*]Fixed the behavior of the bonfire (on some surfaces the bonfire was jumping) [*]Enemy weak spots are no longer immune to plasma or explosions, although they are resistant to this type of damage [*]A capsule generator has been added to the Cathedral level near the puzzle. [*]The Cathedral level now has additional loot at the beginning and end. [*]Island: window frames are now a little thinner, should look nicer, and more delicate. [*]Less background noise in the new headquarters. [*]Castle level: some of the wooden bridges on the walls are no longer completely destroyed, should reduce the number of players falling off the wall. [/list]