A roguelite deckbuilding card game that demands tactics and switching in battle. Unlock and pick your divine battle team, develop your very own strategy and deck builds, preview levels and choose your path, and survive mythological bosses to defeat Azathoth in each playthrough.
[h3]Expedition Map Optimization[/h3]
-Optimized the node-generation algorithm in the Expedition Map.
Developer Notes:
Multiple camps or shops in a row should be eliminated. Existing Expeditions are not affected.
[h3]Shop Items Added[/h3]
-You can now purchase Chaos Orbs and Dice from Hephaestus.
Developer Notes:
This change should make leveling up Artifacts and Player Levels easier.
[h3]Compendium Change[/h3]
-You can now view cards you have not acquired yet in Card Collections.
Developer Notes:
Some of our community players suggested that it is beneficial to be able to study the cards first.
[h3]Bug Fixes[/h3]
-Cards that currently bypass the 10-card maximum should now be limited. The limit should apply to card draws, card recycles, and curse cards.
-The text description on Energy Compression buff was incorrect. It is now fixed.
-Artifact-related Steam Achievements for players who had already acquired all artifacts before the previous patch applied should be able to receive their achievements the next time they load a game.
-Fixed a bug where some players were having issues when starting new Expeditions.
Developer Notes:
We have received reports that some players were having issues starting new Expeditions after they uninstalled pirated copies and purchased official copies to support us. We have made some changes in this patch to make it work, but please beware - we do not know what they did to our codes or your computer.
[h3]Known Issues[/h3]
-Some players are encountering issues keeping their preferred screen resolution after rebooting the game. We're working on a fix.
-Damage Reduction cards do not work on Trait: Explode on Death. We're looking into this.