Bug Fixes & Balance Changes

We have substantial hot fix here for you all! -Zombie levels increased for northern side, also additional level 100 zombie armies added to certain areas. -Musket ammo saving fixed. -Issue fixed that caused the paddle map marker/waypoint to double up and stay after picking it up. -Fixed issue where 'Fisherman' achievement would unlock even when you had not yet achieved it. -Fixed Over wall quest bug, where quest starts before foot tower is finished. -Added more high level weapons to northern side. -Added sledge hammer to weapon spawners. -Fixed bug that caused dynamic portal spawning to not work. -musket bullet naming caused inventory bugs on load. -Potion description issues fixed. Hope you all have an amazing week. We will have more small updates in the coming weeks!