Beta Release Is Coming!

The Black Masses

The Black Masses is an open world first-person fantasy co-op RPG. The Black Masses features our next generation of crowd rendering technology rebuilt from Ultimate Epic Battle Simulator. Explore a 16 square kilometer island populated by hundreds of thousands of possessed inhabitants.

Hello everyone. It's been a while since our last post and we want to thank everyone for their patience during the continuing development of The Black Masses. Part of the reason for the delay, is the absolutely massive main city 'Mid Ridge'. We think this city may be one of the larger/complex cities attempted in a indie studio our size. However, the hard work has payed off! The city is mostly done. It's really difficult to put into words, just how big and complex this city is. You know you've created something massive when you continue to get lost in your own creation. Below we will show just few screenshots of this behemoth. (Unfortunately the screenshots do not do the size justice.. ). [img]{STEAM_CLAN_IMAGE}/34136744/c7cc6bbef348b7cbeafa5eb9530438970639f57a.png[/img] [img]{STEAM_CLAN_IMAGE}/34136744/4eec64f1d31f26e8468b6c7830b0e5f9df1ada10.jpg[/img] [img]{STEAM_CLAN_IMAGE}/34136744/de45c6501ce02f1ce3af4ede143930eaee44bb47.jpg[/img] [img]{STEAM_CLAN_IMAGE}/34136744/112692aeef67bccc293044882701cf735fb7ad80.jpg[/img] [img]{STEAM_CLAN_IMAGE}/34136744/e888c38aa8ff95db8bcfedbd661edecef0f93c84.jpg[/img] Some of you have noticed our new project, Ultimate Epic Battle Simulator 2. For those concerned, the development of this title is nothing new here at the studio. We have been working on UEBS 2 for a long time now, and during that time Black Masses has seen multiple updates. This is the largest update yet as we are jumping into Beta V0.1, and it's not something we can add in a bunch mini updates, as many things in the game are going to change all at once. We are also adding a multitude of new quests and events to make sure the beta release is rich with content. We hope you all have a wonderful weekend! Regards, Robert.