Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Get ready to dive into fast-paced Bodycam actions, where every bullet counts and every choice can decide over the victory or loss of your team.
[b]Bodycam update V0.1.2.9[/b]
[b]FUTURE UPDATES INFORMATION[/b]
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[*] We have recently released [b]two major updates, and here is the third![/b] We will continue to provide bug fixes, [b]but there will be no additional content as we shift our full focus to the ZOMBIE mode coming for Halloween.[/b]
[*] After Halloween, [b]No stress we will resume regular updates![/b]
[*] Our goal is to create the [b]Most realistic, terrifying, and immersive round-based zombie mode ever made.[/b]
[*] [b]Here is the link to the latest updates if you missed them:[/b] [url=Bodycam News HUB]https://store.steampowered.com/news/app/2406770/view[/url]
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[b]ADDED[/b]
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[*] [b]Bomb House Reworked[/b]: The map has been reworked and optimized, now available in all traditional game modes. *(For those who like the "airsoft house" version, the goal was to create a structured real house, with a bedroom, balcony, entrance, and staircase. We think you will love it)*.
[*] [b]Localization and Translation[/b]: Added support for the following languages:
*English - French - Italian - German - Spanish (Spain) - Arabic - Japanese - Korean - Russian - Simplified Chinese*.
*(All text not yet translated will default to English.)*
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[b]INFORMATION[/b]
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[*] [b]Team Deathmatch and Deathmatch[/b]: The mode remains the same, but we've added a timer to prevent games from dragging on, especially when the lobby isn't full.
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[b]CHANGES[/b]
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[*] [b]Worn House Basement[/b]: We added new access to the basement, which was highly requested! This includes a new door and a modified roof at the exit location.
[*] [b]Map Fix[/b]: We made some mini map fixes to improve the experience by removing or patching up certain objects. Confirmed players will recognize the changes.
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[b]UI[/b]
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[*] [b]Item Detection Distance[/b]: We’ve improved ground item detection, making it easier to throw back grenades *(though we still recommend not trying).* The detection distance has been reduced for realism, and the item now appears only when it’s at your feet.
[*] [b]Locker Visual[/b]: Improved locker and shop visuals, preparing for an upcoming system update.
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[b]FIXES[/b]
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[*] [b]Public Pool[/b]: Vines now have collision, allowing you to shoot through them. *(Apologies for the damaged drones!)*.
[*] [b]Only Pistol[/b]: Fixed a bug that only gave players a pistol in Deathmatch.
[*] [b]K for Kill[/b]: Fixed.
[*] [b]Activate Flashlight[/b]: Fixed a bug where activating a flashlight on a dropped gun caused issues.
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[b]See you in a month for Halloween![/b]