A fantastic, oceanic, open world puzzle adventure. Solve innovative block puzzles while unearthing a mystifying story, gaining new friends that change the puzzle landscape, and unlocking powers that provide more options for how you choose to progress through the enigmatic Isles of Sea and Sky.
Periodically we will share beta builds on Steam for testing before release. If you are interested in checking out the new features and providing feedback and / or bug hunting, please join the Discord where we accumulate feedback: https://discord.com/invite/gvPcDv2
Otherwise, this is what's in the works:
[b]Bugs[/b]
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[*] Fixed several issues with air elementals that caused them to ruthlessly murder the player and vandalize boxes for no good reason.
[*] Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
[*] River loops should trigger infinite loop prevention now.
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[b]System[/b]
[list]
[*] The save file health check system has been improved to handle some more issues.
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[b]Gameplay[/b]
[list]
[*] The god portals back to ancient island no longer instantly teleport the player. The player must stand on the portal for a few moments before being teleported.
[*] Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).
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[b]Art[/b]
[list]
[*] Elementals no longer show the wrong sprite when being pushed by a fireball.
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