Back to work

​The game was launched, and now I return to this project to make a Halloween update and slowly prepare a major update. ​​​[img]https://m.gjcdn.net/fireside-post-image/800/17668945-wxhxwzxe-v4.webp[/img] [img]https://m.gjcdn.net/fireside-post-image/800/17668943-ll-znrnznsi-v4.webp[/img] [img]https://m.gjcdn.net/fireside-post-image/800/17668944-ll-9p7ksf3n-v4.webp[/img] I noticed that I try to be too ambitious for a short time of work, so I decided that in the incoming Halloween update I will try to add some stuff. The order determines the order of adding until the time is over or the items on the list are exhausted: 1. Add new Biome: Nightmare; 2. Add more neutral creatures in such a theme; 3. Add new type of items: "Trophies", for selling; 4. Adding events on the map by scripts; 5. Nightmare Biome will be hard terrain (cost 2 movement points per field-this will require replacing the movement mechanism for a new one). ​