I haven't made any visible progress since the last time but was a lot of work, but I gonna write it.
New AI is in testing for now without the "the march" module that is it's not even written as a code.
A better army manager will be also used to prepare the town for defence only if the opponent is near.
As for the map.
[img]https://m.gjcdn.net/fireside-post-image/800/23958847-ll-adkxxymv-v4.webp[/img]
I am polishing the last added biome to make it looks better and adding more objects, the new incoming large map will mainly focus on this biome and it will be for 2 players.
A for concept
[img]https://m.gjcdn.net/fireside-post-image/800/23958845-ll-uhjgreu7-v4.webp[/img]
In the incoming mayor update, I decided to use that action takes place in hell and in-game probably there will be no "only positive effects", everything will have side effects or only negative effects, here you have the look of the new skill description window.