Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.
Hi asepriters! Today there is a new release with some bug fixes:
[list]
[*]Added possibility to select multiple tiles with double-click + dragging mouse[/*]
[*]Fixed custom brushes + tiled mode[/*]
[*]Added [url=https://github.com/aseprite/api/blob/next-version/api/app_fs.md#appfs]app.fs object[/url] in Lua API[/*]
[*]Added [url=https://github.com/aseprite/api/blob/master/api/dialog.md#dialog-1]Dialog{ title="text", onclose=function } constructor[/url][/*]
[*]Added [url=https://github.com/aseprite/api/blob/master/api/dialog.md#dialogshades]Dialog:shades{} widget[/url][/*]
[*]Added [url=https://github.com/aseprite/api/blob/master/api/image.md#imagesaveas]Image:saveAs{ filename, palette } function[/url][/*]
[*]Now we can use full paths in the file selector[/*]
[*]Fixed Shift+Enter keyboard shortcut[/*]
[*]Fixed bug zooming when we are drawing[/*]
[*]Fixed pasting text on empty cel[/*]
[*]Fixed [u]Select > Color Range[/u] using colors with alpha < 255[/*]
[*]Fixed crash exporting sprite sheets to .gif or .jpg formats[/*]
[*]Fixed Palette:setColor() when alpha colors are specified[/*]
[*]Fixed several bugs related to crash reports (thanks to all users reporting crashes!), the CLI, exporting sprite sheets, etc.[/*]
[/list]
Check [url=https://community.aseprite.org/t/aseprite-v1-2-17/4970]the official announcement here[/url]