Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.
Hi asepriters! Today a new version is available with several new fixes and some little new improvements:
[b]Aseprite v1.3-rc4[/b]
[list][*]Fixed regression showing brush & selection preview[/*][/list]
[b]Aseprite v1.3-rc3[/b]
[list][*]Added [url=https://twitter.com/aseprite/status/1659270170186063883]new z-index property[/url] to cels[/*]
[*]Enable panning and zooming for filter window[/*]
[*]Now F2 can rename a layer if a range of frames is not selected[/*]
[*]Change all selected cel properties when we select frames/layers[/*]
[*]Added warning when loading unsupported property type and mark the file as read-only[/*]
[*]Fixed webp export to export one tag correctly instead of all frames[/*]
[*]Improved message error when loading a sequence of png files whose color modes don’t match[/*]
[*]Export Sprite Sheet: Now “Ignore Empty” option works for tilesets too[/*]
[*]Full screen preview hides the preview window if needed[/*][/list]
[url=https://www.aseprite.org/api/Changes#v13-rc4]Lua API changes[/url]