Aseprite v1.2.22

Aseprite

Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.

Hi asepriters! A new minor release today with several fixes, more stability for v1.2! [list] [*]Added more options for brush preview[/*] [*]Added option to rescan the scripts folder (reloading File > Scripts menu)[/*] [*]Support to save .bmp files with 1bpp and 4bpp[/*] [*]Fixed cycling through palette indexes when Edit Mode is on[/*] [*]Fixed Preview playback of current tag when new frames are added[/*] [*]Fixed right and bottom auto cel guides when Ctrl (Command) key is pressed[/*] [*]Windows: Fixed some crashes getting information from buggy Wintab drivers[/*] [*]CLI: Fixed opening sequences of images several times from CLI[/*] [*]Lua: Changed ColorSpace{ sRGB=true } and Dialog:newrow{ always=true }[/*] [*]Lua: Fixed Dialog onclose event, now it's called when we close the app and the dialog is still opened[/*] [*]Lua: Fixed crash undoing Sprite:newCel() in background layer[/*] [*]Lua: Added ui and bounds parameters to app.command.CanvasSize[/*] [*]Lua: Fixed app.command.SetInkType to change ink type in customized ways (e.g. cycle them)[/*] [*]Fixed crash modifying cel opacity after a cel is deleted[/*] [*]Fixed crash clicking multiple times the same tab to close it without moving the mouse[/*] [/list] [url=https://community.aseprite.org/t/aseprite-v1-2-22/6553]Official announcement[/url]