Aseprite v1.2.31 and v1.3-beta8

Aseprite

Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.

Today we’re releasing Aseprite v1.2.31 and v1.3-beta8 with several bug fixing, macOS M1 chip support, and improved Linux support (e.g. drop files inside the window & several fixes to use multiple windows). [b]Aseprite v1.2.31[/b] [list] [*]Windows: Include [url=https://www.aseprite.org/thumbnails/]aseprite-thumbnailer[/url] on Aseprite installer by default[/*] [*]Windows: Added new icon for main window when Windows DPI=150%[/*] [*]Windows: Fixed possible crashes at exit if some events are still queued when we close the app[/*] [*]macOS: New Universal binary (including Intel and M1 code in the same .app bundle)[/*] [*]macOS: Fixed glitch moving mouse[/*] [*]Linux: Added support to drag-and-drop files from the File Manager to Aseprite[/*] [*]Lua: Fixed error iterating layers named with numbers[/*] [*]Lua: Fixed clipping when drawing a cel image into other image[/*] [*]Lua: Added filenamechange event to Sprite.events[/*] [*]Lua: Dialog:modify() supports combobox options[/*] [*]Added automatic crash reporting on Windows & macOS if the user wants to share them[/*] [/list] [b]Aseprite v1.3-beta8[/b] [list] [*]Fixed Shift+N to add new layers in the correct place[/*] [*]Linux: Fixed several bugs with some Window Managers[/*] [*]Lua: Fixed Dialog.bounds values when a dialog is closed on multiple windows UI[/*] [/list] More information [url=https://community.aseprite.org/t/aseprite-v1-2-31-and-v1-3-beta8/12488/1]in the forum[/url]