[list]
[*] Max EP of Karu Class has been reduced from 350 to 300
[*] Max EP of Kuronk Class has been reduced from 300 to 260
[*] Max EP of Ulfron Class has been reduced from 300 to 260
[*] Max EP of Valkrin Class has been reduced from 250 to 220
[*] EP of Boulders has been reduced from 100 to 60
[*] Reduced Energy Cost of EMP from 100 to 80
[*] Updated various Tooltips
[*] Corrected LoS Hexes during Single Target Attacks, so they cannot be force confirmed
[*] Implemented new VFX for Brace Orders Protocol
[*] Implemented new VFX for Holoprojection Protocol
[*] Reduced size of Incendiary Cone VFX for Flame Turret
[*] Added a new despawn animation for Flame Turret
[*] Added new persistent visuals for various Weapons, showing them as equipped on Heroes while Weapon Charges remain
[*] Corrected Brace Orders and Ricochet Barrier to no longer play Damage Received Animation
[*] Corrected bug with Shield Jam Op to now trigger Ricochet Barrier Effects
[*] Corrected bug preventing from Ops from cooling down while occupying a Bunker
[/list]