2/16/16

This update should help the world feel more structured and that there are two large forces engaged in the struggle and the player is involved in this war in a more believable way. [list] [*]UCS Admiral fleets may now spawn in sectors you jump to. These forces do not join your fleet but provide assistance occasionally. Which ships spawn depend on which Admiral the forces belong to. [*]Additional scenarios added where you are called to assist or join an Admiral's forces for a mission [*]Several additional event choices added to the game [*]Greatly reduced how many concurrent projectile fire sound effects can be playing at once [*]Reduced damage taken stress build up by ~50% [*]Increased stress healing by 100% when in green alert [*]Fixed issue with stress calculations when pilots are put on medication or narcotics [*]2 possible fixes for the random crash. First related to hostile ships spawning outside world bounds, and the second related to the collision system. [*]Several UI fixes/tweaks [/list]