[h2][b]Interface[/b][/h2]
[list]
[*] [noparse][Graph] Auto organize feature.[/noparse]
[*] [noparse][Graph] Add auto align and auto organize button when selecting nodes.[/noparse]
[*] [noparse][Palette quick select] Add current color as the first index.[/noparse]
[*] [noparse][Dialog] Dialog resize now works on top and left direction.[/noparse]
[*] [noparse][Preview] Now show the default dimension outline when not previewing any nodes.[/noparse]
[*] [noparse][Preview 3D] Now apply custom scene culling mode.[/noparse]
[*] [noparse][Autocomplete] Remove scroll inertia.[/noparse]
[*] [noparse][Autocomplete] Keyboard navigation now overrides mouse selection.[/noparse]
[*] Add scrollbar to add node category.
[/list]
[h2][b]Node[/b][/h2]
[list]
[*] New Error Diffuse Dither node.
[*] New Shuffle node.
[*] New Julia generates nodes.
[*] New Shape Path node.
[*] New Path Repeat node.
[*] Creating, connecting nodes now won't refresh the entire graph. (I'm pretty sure there's a reason I make it do that, but we'll see.)
[*] [noparse][Random Rotation] Now convert scalar, vec2 value into constant angle and angle range respectively.[/noparse]
[/list]
[list]
[*] [noparse][Number] Add gizmo settings.[/noparse]
[*] [noparse][Kuwahara] Add anisotropic and generalized filters.[/noparse]
[*] [noparse][Mesh warp] Add randomness controller for custom shape.[/noparse]
[*] [noparse][Mesh warp] Concave mesh now excludes outside triangles.[/noparse]
[*] [noparse][Armature] Add basic bone constraints.[/noparse]
[*] [noparse][Armature] Detach bone tool now supports bone re-attach.[/noparse]
[*] [noparse][Armature Pose] Hold alt key to lock children rotation and scale.[/noparse]
[*] [noparse][Replace Palette] Add custom color for unmatched pixels.[/noparse]
[*] [noparse][3D camera] Add wireframe rendering.[/noparse]
[*] [noparse][Region fill] Add random rotation property for texture mapping.[/noparse]
[*] [noparse][Path Extrude] Add profile angle property.[/noparse]
[*] [noparse][Shape] Height now applies to rgb instead of alpha channel.[/noparse]
[*] [noparse][Draw Gradient] Add circular type xy scale.[/noparse]
[*] [noparse][Caustic] Add intensity property.[/noparse]
[*] [noparse][Stack] Add blend mode property.[/noparse]
[*] [noparse][Draw Line] Add triangular end caps.[/noparse]
[*] [noparse][Vec2, 3, 4] Add individual axis outputs.[/noparse]
[*] [noparse][Zoom blur] Add sample control.[/noparse]
[*] [noparse][Pixel Math] Add comparison operators.[/noparse]
[*] [noparse][Draw Line] Add force loop option.[/noparse]
[*] [noparse][Wave Path] Add square wave, post function (absolute, clamp)[/noparse]
[*] [noparse][Displace] Iterate mode now accumulates color.[/noparse]
[*] [noparse][Displace] Add distance fade option.[/noparse]
[/list]
[h2][b]Bugs[/b][/h2]
[list]
[*] Fix window not refresh when dragging out of maximized mode.
[*] Fix tab height scale incorrectly.
[*] Fix crash when inputting array to toggle data.
[*] Fix nodes in groups not rendering.
[*] Fix palette quick select not showing up but still receive data.
[*] Fix error when pasting raw data to gradient object.
[*] Fix extracting random rotation gives vec2 instead of vec5.
[*] [noparse][Project Loading] Fix freeze when loading project with invalid group.[/noparse]
[*] [noparse][Preference] Fix crash when displaying string based hotkey.[/noparse]
[*] [noparse][Expression] Fix error when referencing node input.[/noparse]
[*] [noparse][Graph] Fix error when right clicking group.[/noparse]
[*] [noparse][Graph] Fix "show origin" toggle not working.[/noparse]
[*] [noparse][Preference] Fix crash when opening preference with corrupted persistsPref file.[/noparse]
[*] [noparse][Group] Fix loading older projects ignore custom group order.[/noparse]
[*] [noparse][Notification] Fix copy option not show up on right click.[/noparse]
[*] [noparse][3D Path] Fix anchor widget only shows 2d values.[/noparse]
[*] [noparse][3D renderer] Fix normal not transformed by material shift and scale properties.[/noparse]
[*] [noparse][Displace] Fix random output when the displacement map has no data.[/noparse]
[*] [noparse][Tunnel] Fix connection lines still appear on a deleted node.[/noparse]
[*] [noparse][Outline] Fix outside outline not apply to half transparent pixel.[/noparse]
[*] [noparse][ASE File In] Fix crash when loading Aseprite file with mismatched palette data.[/noparse]
[*] [noparse][VFX Attract] Fix crash on update.[/noparse]
[*] [noparse][Draw Shape] fix error when loading node from older version.[/noparse]
[/list]