1.8.6 beta

[h2][b]Interface[/b][/h2] [list] [*] [noparse][Graph] Auto organize feature.[/noparse] [*] [noparse][Graph] Add auto align and auto organize button when selecting nodes.[/noparse] [*] [noparse][Palette quick select] Add current color as the first index.[/noparse] [*] [noparse][Dialog] Dialog resize now works on top and left direction.[/noparse] [*] [noparse][Preview] Now show the default dimension outline when not previewing any nodes.[/noparse] [*] [noparse][Preview 3D] Now apply custom scene culling mode.[/noparse] [*] [noparse][Autocomplete] Remove scroll inertia.[/noparse] [*] [noparse][Autocomplete] Keyboard navigation now overrides mouse selection.[/noparse] [*] Add scrollbar to add node category. [/list] [h2][b]Node[/b][/h2] [list] [*] New Error Diffuse Dither node. [*] New Shuffle node. [*] New Julia generates nodes. [*] New Shape Path node. [*] New Path Repeat node. [*] Creating, connecting nodes now won't refresh the entire graph. (I'm pretty sure there's a reason I make it do that, but we'll see.) [*] [noparse][Random Rotation] Now convert scalar, vec2 value into constant angle and angle range respectively.[/noparse] [/list] [list] [*] [noparse][Number] Add gizmo settings.[/noparse] [*] [noparse][Kuwahara] Add anisotropic and generalized filters.[/noparse] [*] [noparse][Mesh warp] Add randomness controller for custom shape.[/noparse] [*] [noparse][Mesh warp] Concave mesh now excludes outside triangles.[/noparse] [*] [noparse][Armature] Add basic bone constraints.[/noparse] [*] [noparse][Armature] Detach bone tool now supports bone re-attach.[/noparse] [*] [noparse][Armature Pose] Hold alt key to lock children rotation and scale.[/noparse] [*] [noparse][Replace Palette] Add custom color for unmatched pixels.[/noparse] [*] [noparse][3D camera] Add wireframe rendering.[/noparse] [*] [noparse][Region fill] Add random rotation property for texture mapping.[/noparse] [*] [noparse][Path Extrude] Add profile angle property.[/noparse] [*] [noparse][Shape] Height now applies to rgb instead of alpha channel.[/noparse] [*] [noparse][Draw Gradient] Add circular type xy scale.[/noparse] [*] [noparse][Caustic] Add intensity property.[/noparse] [*] [noparse][Stack] Add blend mode property.[/noparse] [*] [noparse][Draw Line] Add triangular end caps.[/noparse] [*] [noparse][Vec2, 3, 4] Add individual axis outputs.[/noparse] [*] [noparse][Zoom blur] Add sample control.[/noparse] [*] [noparse][Pixel Math] Add comparison operators.[/noparse] [*] [noparse][Draw Line] Add force loop option.[/noparse] [*] [noparse][Wave Path] Add square wave, post function (absolute, clamp)[/noparse] [*] [noparse][Displace] Iterate mode now accumulates color.[/noparse] [*] [noparse][Displace] Add distance fade option.[/noparse] [/list] [h2][b]Bugs[/b][/h2] [list] [*] Fix window not refresh when dragging out of maximized mode. [*] Fix tab height scale incorrectly. [*] Fix crash when inputting array to toggle data. [*] Fix nodes in groups not rendering. [*] Fix palette quick select not showing up but still receive data. [*] Fix error when pasting raw data to gradient object. [*] Fix extracting random rotation gives vec2 instead of vec5. [*] [noparse][Project Loading] Fix freeze when loading project with invalid group.[/noparse] [*] [noparse][Preference] Fix crash when displaying string based hotkey.[/noparse] [*] [noparse][Expression] Fix error when referencing node input.[/noparse] [*] [noparse][Graph] Fix error when right clicking group.[/noparse] [*] [noparse][Graph] Fix "show origin" toggle not working.[/noparse] [*] [noparse][Preference] Fix crash when opening preference with corrupted persistsPref file.[/noparse] [*] [noparse][Group] Fix loading older projects ignore custom group order.[/noparse] [*] [noparse][Notification] Fix copy option not show up on right click.[/noparse] [*] [noparse][3D Path] Fix anchor widget only shows 2d values.[/noparse] [*] [noparse][3D renderer] Fix normal not transformed by material shift and scale properties.[/noparse] [*] [noparse][Displace] Fix random output when the displacement map has no data.[/noparse] [*] [noparse][Tunnel] Fix connection lines still appear on a deleted node.[/noparse] [*] [noparse][Outline] Fix outside outline not apply to half transparent pixel.[/noparse] [*] [noparse][ASE File In] Fix crash when loading Aseprite file with mismatched palette data.[/noparse] [*] [noparse][VFX Attract] Fix crash on update.[/noparse] [*] [noparse][Draw Shape] fix error when loading node from older version.[/noparse] [/list]