1.18.4 beta

Pixel Composer

A Node-based pixel art generator, editor, and VFX compositor. Create beautiful and complex effects in a non-destructive manner. Pixel Composer comes with a powerful graph system that supports multiple image manipulation, feedback effects, loop, physics, and fluid simulation.

[h2]Interface[/h2] [list] [*] [noparse][Graph Panel] Add line extension to linear mode.[/noparse] [*] [noparse][Graph Panel] Remove connection padding.[/noparse] [*] Simplify Patreon verification process. [*] Connecting node from inline group to outside node will automatically add them to the group. [/list] [h2]Node[/h2] [list] [*] New armature mesh rig node. [/list] [list] [*] [noparse][Armature bind] Improve inspector UI.[/noparse] [*] [noparse][Armature bind] Add pose tool.[/noparse] [*] [noparse][Armature bind] Surface list not show node names instead of "surface".[/noparse] [*] [noparse][Armature] Add visual when adding IK.[/noparse] [*] [noparse][Pin, Tunnel] Add move indicator.[/noparse] [*] [noparse][Tile Drawer] Add tile picker.[/noparse] [*] [noparse][ASE Layer] Changing layer will also change output even if the layer doesn't exists.[/noparse] [*] [noparse][ASE Layer, ASE Tag] Improve inspector widget[/noparse] [*] [noparse][Wavetable] New wavetable builder.[/noparse] [*] [noparse][Crop content] Add custom bg color property.[/noparse] [*] [noparse][Crop content] Add cropped distance output.[/noparse] [*] [noparse][Path profile] Add "any" fill mode.[/noparse] [/list] [h2]Bugs[/h2] [list] [*] Fix rotation gizmo axis not match view axis. [*] Fix pixel interpolation not working. [*] Fix group oversample attribute not working. [*] Fix memory leak in caching operation. [*] Fix error when extracting value. [*] Fix dummy input always create new input when when connect with incorrect type. [*] [noparse][Graph Panel] Fix connection adjustment reset on duplicated nodes.[/noparse] [*] [noparse][Graph Panel] Fix crash when open group in new tab.[/noparse] [*] [noparse][Tunnel in] Fix palette input got converted into single color array.[/noparse] [*] [noparse][Repeat] Fix color blending not applying.[/noparse] [*] [noparse][Grid] Fix randomize button set the wrong value.[/noparse] [*] [noparse][Armature] Fix file size explode when save.[/noparse] [*] [noparse][Armature] Fix icon crop error.[/noparse] [*] [noparse][Armature bind] Fix layer drag line drawn incorrectly.[/noparse] [*] [noparse][Armature bind] Fix no output when using bind data.[/noparse] [*] [noparse][Armature pose] Fix dragging pose move bone unexpectedly.[/noparse] [*] [noparse][Scale Algorithm] Fix node not outputting,[/noparse] [*] [noparse][Draw text] Fix letter/line spacing not show up until providing font.[/noparse] [*] [noparse][Draw text] Fix alignment option not working with custom path.[/noparse] [*] [noparse][Draw shape] Fix background color not applying.[/noparse] [*] [noparse][2D light] The output alpha channel now match the input.[/noparse] [*] [noparse][Draw text] Adding wave now wont change dimension in fixed mode.[/noparse] [*] [noparse][Draw text] Fix node recreate surface every frame.[/noparse] [*] [noparse][Interlaced] Fix error when processing surface array.[/noparse] [*] [noparse][Array split] Fix loading node connect to the wrong junction.[/noparse] [*] [noparse][Inline group] Fix pressing shift not adding node to group.[/noparse] [*] [noparse][ASE layer] Fix loading node from pre 1.18 project cause layer name to disappear.[/noparse] [*] [noparse][3D Path] Fix node preview icon misplaced.[/noparse] [*] [noparse][Canvas group] Fix error on creation.[/noparse] [*] [noparse][Array split] Fix output not disconnecting when array length decreased.[/noparse] [*] [noparse][Scatter] Fix memory leak from atlas data.[/noparse] [*] [noparse][Grid, tri grid, hex grid] Fix memory leak when using texture dimension.[/noparse] [*] [noparse][Composite] Fix memory leak.[/noparse] [/list]