A Node-based pixel art generator, editor, and VFX compositor. Create beautiful and complex effects in a non-destructive manner. Pixel Composer comes with a powerful graph system that supports multiple image manipulation, feedback effects, loop, physics, and fluid simulation.
[h2]Interface[/h2]
[list]
[*] [noparse][Graph Panel] Add modifier overlay.[/noparse]
[*] [noparse][OutputBox] Now preview surface data.[/noparse]
[/list]
[h2]Node[/h2]
[list]
[*] New 3D Torus node.
[*] New 3D Wall builder node.
[/list]
[list]
[*] [noparse][Array Convolute] Add boundary options.[/noparse]
[*] [noparse][Array Range] Step sign now defines by start - end values. (You can now use positive step value when end is less than start.)[/noparse]
[*] [noparse][Array Sample] Add random mode, index shift properties.[/noparse]
[*] [noparse][Array Shift] Add overflow property.[/noparse]
[*] [noparse][Array] Now display input value according to type.[/noparse]
[*] [noparse][2D light] Add Ellipse, saber, flame shape, anti aliasing, double side for lines shape, brightness exponent.[/noparse]
[*] [noparse][2D light] Add supports for multiple lights.[/noparse]
[*] [noparse][Normal light] Add supports for multiple lights.[/noparse]
[*] [noparse][Normal light] Add line, spot light shapes.[/noparse]
[*] [noparse][Normal light] Add light only output.[/noparse]
[*] [noparse][Repeat] Add output dimension settings (same as input, constant, relative, fit content)[/noparse]
[*] [noparse][Repeat] Multiple animators, animator improvements: [/noparse]
[list]
[*] Selection types (index, area, surface)
[*] Affect types (transform, blending)
[*] Transform anchor
[/list]
[*] [noparse][Scatter] Add anchor point property.[/noparse]
[*] [noparse][3D Material] Add texture scale, shift properties.[/noparse]
[*] [noparse][3D Cylinder] Add segment, profile properties.[/noparse]
[*] [noparse][Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.[/noparse]
[*] [noparse][Convolute] Add normalize option, custom kernel size.[/noparse]
[/list]
[h2]Bugs[/h2]
[list]
[*] [noparse][Convolution] Fix effect not affecting alpha channel.[/noparse]
[*] [noparse][3D] Fix shadow mapping errors.[/noparse]
[/list]