1.18.2 beta

Pixel Composer

A Node-based pixel art generator, editor, and VFX compositor. Create beautiful and complex effects in a non-destructive manner. Pixel Composer comes with a powerful graph system that supports multiple image manipulation, feedback effects, loop, physics, and fluid simulation.

[h2]Interface[/h2] [list] [*] [noparse][Inspector] Adding a new node now will automatically inspect that node.[/noparse] [*] [noparse][Inspector] Setting an attribute now set to all selected nodes.[/noparse] [*] [noparse][Graph] Dragging junction to an empty space now keeps drawing the connection.[/noparse] [*] [noparse][Preview] Remove tool number hotkey to avoid conflict with view zooming.[/noparse] [*] [noparse][Graph, preview panel] Zoom level can now be edited directly.[/noparse] [/list] [h2]Node[/h2] [list] [*] New 3D displacement node. [*] New High pass node. [*] New VFX boids node. [*] New Pixel math node. [*] New Liquefy node. [/list] [list] [*] [noparse][Shape] Add line shape.[/noparse] [*] [noparse][Shape] Arrow shape now uses 2 points instead of area.[/noparse] [*] [noparse][Outline] Add corner profiles.[/noparse] [*] [noparse][Composite] Surface properties are now shown based on the selected layer.[/noparse] [*] [noparse][RGB, HSV color] Value is now clamped to its respective range.[/noparse] [*] [noparse][Http request] Request action is now a trigger.[/noparse] [*] [noparse][Polar] Add range property.[/noparse] [*] [noparse][JSON out] Add a pretty print option.[/noparse] [*] [noparse][Sprite Stack] Add dimension type.[/noparse] [*] [noparse][Smear] Add normalize mode.[/noparse] [*] Add an option to set some attributes (interpolation, oversample, format) to "group" which will inherit the value from the parent group. [/list] [h2]Bugs[/h2] [list] [*] [noparse][Inspector Panel] Fix matrixBox display inline in spacious view.[/noparse] [*] [noparse][Palette selector] Fix crashes when deleting all colors.[/noparse] [*] [noparse][Palette selector] Fix dropper active when showing locked value.[/noparse] [*] Fix alpha blending error when using custom channel mix. [*] Fix crash when using a validator with an array. [*] [noparse][Cylinder] Fix multi-segment cylinder has the wrong UV.[/noparse] [*] [noparse][Split Text] Fix node display problem.[/noparse] [*] [noparse][Repeat] Fix inverted falloff.[/noparse] [*] [noparse][Repeat] Fix repeat rotation move surface.[/noparse] [*] Fix performance drop when inspecting large struct. [/list]