The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.
[h3]1.1.8 PATCH NOTES[/h3]
[b]QoL stuff:[/b]
[list]
[*] Increased the game speed by reducing the duration of some of the in-game pauses and transitions.
[*] Introduced the experimental [b]game speed[/b] option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%.
[/list]
[b]Balance changes:[/b]
[list]
[*] Enemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once
[*] Adjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase.
[*] Fiddled with reinforcements spawn rates, enemy pod sizes, and how they progress, to tackle the snowballing issue.
[/list]
[b]Bugfixes:[/b]
[list]
[*] Fixed the issue with rain/lightning bolts being displayed indoors in some cases.
[*] Fixed the icon of the broadcast quest action in chapter 3.
[/list]