1.1.8 update is live!

Shardpunk

The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.

[h3]1.1.8 PATCH NOTES[/h3] [b]QoL stuff:[/b] [list] [*] Increased the game speed by reducing the duration of some of the in-game pauses and transitions. [*] Introduced the experimental [b]game speed[/b] option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%. [/list] [b]Balance changes:[/b] [list] [*] Enemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once [*] Adjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase. [*] Fiddled with reinforcements spawn rates, enemy pod sizes, and how they progress, to tackle the snowballing issue. [/list] [b]Bugfixes:[/b] [list] [*] Fixed the issue with rain/lightning bolts being displayed indoors in some cases. [*] Fixed the icon of the broadcast quest action in chapter 3. [/list]