The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.
[h3]1.1.6 PATCH NOTES[/h3]
[b]New stuff:[/b]
[list]
[*] Added new map layouts and special encounters.
[*] Added the possibility to customize the starting/max party size.
[/list]
[b]Skill/balance changes:[/b]
[list]
[*] Gideon: changed Entrenchment skill into Serial Shots. When activated it prevents the character from moving this turn and refunds up to 2 AP on enemy kill, with a limit depending on the skill's level.
[*] Michael: Tactical Order now has an AOE.
[*] More enemies now appear in mid/late game.
[/list]
[b]Bugfixes:[/b]
[list]
[*]When a character leaves a party, they now give back all the items they had during combat.
[*]Finishing a game on Hard difficulty retroactively completes the achievement of finishing the game on Normal/Easy difficulty.
[*]Fixed an issue with the inability to close a hint in a shelter in a specific case.
[/list]
Take care!