1.1.4 release: character bonds

Shardpunk

The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.

[h3]1.1.4 PATCH NOTES[/h3] [b]New features:[/b] [list] [*] Added character bonds to the game. You can read more in my [url=https://steamcommunity.com/games/1183800/announcements/detail/3685684605305600396]latest devlog entry.[/url] [/list] [b]Difficulty/balancing:[/b] [list] [*] Reinforcement tweaks: they tend to have more rat grunts starting from chapter 2, and the reinforcement appearance rate is slightly randomized.[/list] [b]QoL:[/b] [list] Camera now does not pan to newly uncovered enemies if they are on the screen already. [/list] [b]Bugfixes:[/b] [list] [*] Poison mortar rats should now behave more aggressively (they tend to hunker down a lot if they were in a close proximity of an explosive barrel). [/list] Thanks for reading!