1.1.7 version is live!

Shardpunk

The war is lost, the Capitol lies in ruins, and you’re on the run! Shardpunk mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.

[h3]1.1.7 PATCH NOTES[/h3] [b]Modding:[/b] [list] [*] Added Steam Workshop support for language mods. Read more about it in the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3084155237]new guide[/url]. [/list] [b]Skill/balance changes:[/b] [list] [*] Increased gunter's "loner" trait activation distance from 5 to 6. [/list] [b]QoL:[/b] [list] [*] Added the possibility to add/remove movement waypoints using the ctrl key (rebindable). [*] Added a key binding for "overwatch all" action. [*] Fixed an issue with character movement preview not being displayed in random cases. [*] Reorganized the main menu screen. [*] When the "Overwatch all" action gets performed, the "weapon hot" text gets displayed for characters who cannot perform it. [/list] [b]Bugfixes:[/b] [list] [*] Fixed the issue with "Reach level 10" achievement triggering when a character was only at level 3. [*] Fixed the issue with enemies behind doors not immediately appearing after the door opens. [*] Loot should now not spawn on tiles with explosive barrels. [*] Fixed an issue with too many shelter actions not fitting on the screen in 16:10 aspect ratios [*] Fixed a typo in the "Speed Boost" skill name. [*] Fixed an issue with the button click sound not being synchronized with the latest sound volume setting. [/list]