Experience the quiet terror of this 1-bit love letter to Junji Ito and H.P. Lovecraft. Navigate a hellish roguelite reality with turn-based combat and unforgiving choices. Experiment with your deck of event cards to discover new forms of cosmic horror in every playthrough. The inevitable awaits...
[img]{STEAM_CLAN_IMAGE}/33542786/4daf7ebf44c5a22bac54efa0f4e9c244f9607344.png[/img]
[b]IMPORTANT CHANGES:[/b]
[list]
[*] Dog shop: yakuza card slot and discount slot no longer share a space
[*] New combat action: [b]ORDER YOUR ALLIES TO ATTACK[/b]
[*] MIMI’S LITTLE PROJECT doesn’t reset each time you leave the house
[*] PAINTING mystery: Spending too much time will trigger a proper ending, not a crash
[*] Keeping an empty mystery folder doesn’t impact the game anymore
[*] Even the power of friendship can’t defeat something truly evil…
[*] Getting too paranoid won’t end the game
[/list]
[b]MODDING CHANGES:[/b]
[list]
[*] Triggering enemies should work properly from all event options
[/list]
[b]OTHER CHANGES:[/b]
[list]
[*] Festival mystery: onsen log text fixed
[*] BROKEN BONE can randomly appear in the game as a result of certain actions again as intended
[*] LUCKY EARRINGS: +LUCK effects is now correct
[*] SCISSORS mystery: locker’s opening sound volume corrected
[*] [EVT096/171]: event penalties corrected
[*] [EVT132]: formatting fixed
[*] GOBLET gets priority over a BOTTLE when filling with various liquids
[*] Saving/loading disabled during challenges
[*] ITHOTU FLAME: casting the spell correctly triggers the HUMAN SKULL
[*] RIOTER screen typo fixed
[*] BULLETIN: clicking stuff through other cards fixed
[/list]
[b]GENERAL BALANCE CHANGES:[/b]
[list]
[*] ARMY KNIFE: base damage increased (4->5)
[*] POLICE STATION: entering the station now costs doom (0->1)
[*] HEAVY-DUTY FLASHLIGHT: price increased (2->3)
[*] WITCH’S TREE: uses on HoD difficulty decreased (3->2)
[*] PARANOIA: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
[*] SUICIDAL: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
[*] HEADLESS STUDENT: experience increased (10->25)
[*] CHAINSAW: main stat changed (str->per)
[*] DIY FLAMETHROWER: main stat changed (str->dex)
[*] DODGE combat action: base speed increased (155->140), a chance to trigger increased by 10%
[/list]
[b]KOUJI BALANCE CHANGES:[/b]
[list]
[*] CAMERA: using the CAMERA FLASH allows characters to avoid damage, in the same way the DODGE action would work
[*] FAST HANDS: an additional effect: LOOK FOR AN IMPROVISED WEAPON combat action brings two items instead of one, with the second one using a better item pool
[/list]