[h3]Visual appearance[/h3]
Updated login and registration appearance
Made smoother fade for icons of new messages (less annoying)
The info panel now shows whether an item drops, and whether it is a quest item (excluding mission resources)
The quest item status is now shown visually on the item itself
Sorting by devices ready for use no longer includes quest items
Ships now use all their engines visually
Asteroids have received appearance variations
Stars have received an animation of their coronal area (you can see the area where it deals damage)
Black holes have received an animation of the area where it deals damage
[h3]Changes[/h3]
The area phaser has become even more destructive. Now the entire wave deals half the damage to droids caught in the plasma
The secondary effect of the parasite now disables droid repair. The only thing that can still work is the natural restoration of living droids. The repair platform has the ability to ignore repair block, thanks to its specialization
Instantaneous HP/energy bursts under parasites are halved. Includes any type of recovery from guns
Changed the description of the Swarmor effect to describe it more correctly
Dark Vault now breaks from the saved inventory with each death if equipped
Sentinel received 2% additional drone diversion (4% => 6%)
Core overloader received an increase in the rate of fire effect from 25% to 50%
Blocking devices through the gun effect no longer works through drones
The end of booster effects is now displayed in the experience and item log
Now you can see who wrote in private messages - the personal message icon blinks next to the player's nickname
Landing at the station when the peace is broken in the system is open again
Durability and ammo are no longer consumed in the arena (but the energy consumption of replicators is activated, for a more accurate check of your power and energy consumption in battle)
If there was an arena with modules turned off, then after the arena the modules will now automatically turn on
Now any modules that change not only repairs but also and durability - scale durability relative to the previous one, to remove any losses in credits for repairing missing durability
Modules for reducing repair now take into account the increase in repair for each slot at the gun for the lower limit (it was impossible to insert the 2nd module for -% repair in the LLLL gun with 110% repair)
Increased the values of repair reduction for all modules
Changed the system generator to avoid identical orbits of planets. The systems have been slightly reduced due to this
Warp spread from stations based on the BH has been reduced by 25%
Station blueprints no longer drop
You can now zoom in on the map on the phone
Device improvements:
1 cooldown level: +2.5% => +5% energy consumption
1 energy consumption level: -5% => -10% energy consumption
The repair bay now repairs all available slots at once, but also consumes more energy
It is now possible to instantly put donors in the repair bay without going inside the station module inventory
Reworked the initial tutorial
Tutorial blanks are now relative to their objects (if the object has moved, the plate will also be moved)
The group of buttons with social actions can now be hidden/opened
Droid repair no longer spawns in one place for all types and sources of repair, but is summed up. Now repairs are much more visible and it is easier to monitor the condition of droids
Ore from asteroids now falls with position deviation
[h3]New[/h3]
Added a new unique mob - Dismantler
According to the theme, it is equipped with an aura that prohibits repairs and destroys the hull nearby
Added new access type for stations - free warp
Added a new booster to the donation store for non-PvP fans
All newcomers now receive protection from PvP for some time
Added a unique module for the Flare weapon
The owner is now notified of dropped items
Added the ability to write about an error or other problem directly in the client
[h3]Fixes[/h3]
Fixed a bug where the vampire did not repair from drones
Fixed a bug with the player's panel blinking when he is in the system and when he is not visible
Hunters no longer fly as far as the 3rd sector for victims
Fixed crash when jumping directly (with spread) by warp
Creating a station now loads the station for the player normally, without forcing him to re-enter the game to see it
Fixed a bug where droids did not reflect damage that hit them
Fixed a bug where using a reflector second time immediately after the first would reset the primary shield
Fixed incorrect timing of the reflector visual effect on resistance
Multiple minor bug fixes