[h3]Refining and mining[/h3]
Asteroids with depleted asteroid fields now decrease in size less
Refine has been completely changed and redone (became more effective than before)
[h3]PvP[/h3]
PvP and use of devices on players is disabled in Krinul and Ovdar
Bounty hunters have been added:
If a bounty has been assigned to you or you have broken the law, you will not be able to enter any shipyard of the alliance, as you will not be allowed in
If a player shoots at a target, the target no longer stops sending signals for help after the first hit. Now every attacker will always be counted in the list of violators
[h3]QoL[/h3]
Added visual for emergency return of drones
Quick activation of drones no longer shows critically damaged droids that cannot be equipped (with 0 durability)
Updated visual and visibility of device/droid/weapon cooldowns
Added auto-use of devices:
• Devices are instantly activated after cooldown
• To start the auto-switching cycle, the device must be turned on personally at the right moment
• If it is impossible to turn on the device again (for example, lack of energy), the cycle will turn off, but auto-skipping will not stop - it can be reactivated by reactivating the effect
• Auto-use only works with effects on yourself
Added the ability to change the key for movement
[h3]Fixes[/h3]
Now shows whether the command was successfully executed when entering the player's nickname for ignoring
Fixed the inability to remove the ignore from the user
Fixed the error where cloak from any sources ignored while there is a primary effect that imposed it
Fixed a bug where it was possible to craft things without having a Fabricator
Fixed a bug with constant rollback of orders at the station when turning off / restarting the server
Fixed a bug with an increase in the number of wearable drones after their death (was caused by an instant double / triple kill of the same drone in 1 salvo from a cannon)
Fixed non-saving settings for camera speed, smooth movement, UI size on PC
Fixed many other bugs