Any thermal explosion from smole now continues burning time depending on resin viscosity
Phaser blast now has the same chance to trigger as Aglu from bots, and they also do not try to use it if the player already has the Ignite effect
Protofield damage has become separate in appearance from direct pure energy damage
No longer transfers HP to energy after each shot at protoshields - damage now immediately influences the energy
Self-damage now also immediately shows all changes in hull
Protoshield no longer consumes 80% of energy for damage, but has a resistance of 20% (so that together with additions to resistance will give more protection in result)
Energylith now gives 5% resistance to protoshields
Deflector received 2s duration
Reinforced plating received 1 absolute armor
Absolute armor now requires energy to operate (0.5 energy for 1 damage)
Monitor branch of medramills lost some of their shields, but now they have more innate energy generation
Ironclads received 15% anti-corrosion armor
Added a portal cut with a tax through part of the 3rd sector where only battleships and cruisers fly
Added a setting for camera speed
Monitors/ironclads of some factions did not have a list of drops/equipment - fixed
Fixed a bug preventing merchants from reselling items in stores to replenish supply stores
Attempts to remove a strong server lag every few minutes
Fixed a bug causing incorrect ship speed when using some devices
Fixed incorrect display of ammo prices
Drone repair in info panel are no longer shown at full HP
Visual fixes