Changed the appearance of ship modernization
Improved the visuals of the device panels
Added a long-missing sprite of the Xeno infiltrator
Added the ability to directly warp into the system, bypassing the "punched" paths of other warps. This method of jumping requires more energy, and also has a terrifying spread, which increases the further from the station you jump, as well as between sectors. Be careful - you will be thrown into a random point in the system, where you can die very quickly
Now you can set a block on a random attack on your own, in order to avoid missclicks with the subsequent departure of the military. Enabled by default
Recycling now shows the order time requirement in advance
Added a button for orders directly to recycling
Changed the price for recycling, now takes into account the result and not the raw materials
Any aggression towards hunters adds aggressor to the list of violators
Added the ability for testers to switch to the second server instantly without downloading the client
Quests can now be distinguished by importance thanks to their icon
Now you can see the countdown of quests until they appear in the completed ones
Fixed a bug where it was impossible to immediately take two quests after a cooldown of them (disappearing without taking)
Corrections to visual errors in quests (the ability to "accept" a completed quest, the "ability" to complete the initial one immediately)
Utility modules are now visible thanks to their symbol next to the size
TCU began to give 2% => 3% of the return for each utility drone
Added a new item - an energy cell. Allows you to instantly add some energy to the station
Added the option to buy "wholesale" in the donation store, which makes the purchase cheaper