The floating garbage town survival game! Scavenge what precious garbage you can from the ocean's surface and grow your city while doing your best to survive in this colorful post-apocalyptic world.
[h1]0.8.4: QoL: Localization[/h1]
Hey Drifters,
Here's a Quality of Life update that brings the localization up to date and includes various improvements and fixes for it, supporting different fonts and languages. Some text, including content added in 0.8.3, remains untranslated but will be addressed in the next update. Both the tutorial and feature information are also currently untranslated, because they are being reworked and will see updates and improvements in the next release.
Enjoy!
[h2]What's next?[/h2]
As mentioned above, our next update will be a small Quality of Life patch improving the tutorial and feature information. After that we're looking at brining pollution back and starting up the narrative :)
[h2]Early Access 0.8.4 Localization[/h2]
[h3]Localization[/h3]
[list]
[*] Updated localization for French, Italian, German, Spanish, Japanese, Korean, Portugese (br), Russian, Simplified Chinese and Traditional Chinese.
[*] Adjusted some fonts to increase readability.
[*] Tweaked baseline and spacing on some fonts.
[*] Fixed issue where text shown next to the hotkeys or controller buttons was missing in some languages.
[*] Fixed issue where subheaders and tab titles did not change to the required fonts in some languages.
[*] Fixed issue where panel titles and selection labels did not fall back to the required fonts in some languages.
[*] Fixed issue where save slot and load slot names were empty in some languages.
[*] Fixed issue where research node titles were too small in some languages.
[*] Fixed issue where text in landmarks and some other panels was extremely tiny in some languages due to an incorrectly set override.
[*] Fixed issue where text in the Fishfarm's Broodstock Panel and the Farm's Water Distribution Panel was missing in some languages.
[*] Fixed issue where Drifter Diets title was not properly set.
[*] Fixed issue where switching languages in the dropdown menu resulted in seeing square symbols in some languages.
[*] Standardized the size of malfunction and warning messages for buildables to prevent a twitchy panel.
[*] Fixed issue where building names were missing in the construction tooltip in some languages.
[*] Fixed an issue where loading a save in a non-English language would revert building names in the building panel back to English.
[*] Adjusted the construction tooltip to accommodate building descriptions in all languages.
[/list]
[h3]Fixes[/h3]
[list]
[*] Fixed issue where all drifters would go idle when loading a save with a building in limbo, similar to the fix in 0.8.3f2.
[/list]