The Classrooms is a procedural, liminal-space, found-footage, survival horror game. Explore The Classrooms and discover the various anomalies it contains; from malicious entities, to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.
[h1]0.5.6[/h1]
[h2]Fire Alarms[/h2]
[img]{STEAM_CLAN_IMAGE}/42721145/2ac856a8b326845d5858dff905484699634b7012.gif[/img]
[list]
[*]Fire Alarms Switches added to The Classrooms and The Library Rooms
[*]Fire Alarms temporarily distract hearing enemies
[*]Each switch is single-use
[/list]
[h2]AI Improvements[/h2]
[list]
[*]Entities no longer unrealistically despawn and respawn at long distances (Except in Poolrooms which is a bug that will be fixed in the next update), with the exception of Cursed Doll, Cloaked Figure, and Smiley which do so as part of their abilities.
[/list]
[h2]Audio Improvements[/h2]
[list]
[*]Looping sounds now mute when paused
[*]Fixed underwater audio not working properly
[*]Many looping sounds now stop when paused and continue on unpause
[/list]
[h2]Improved Art and Decoration[/h2]
Replaced a lot of low-quality art.
[h2]Improved Controller support[/h2]
[list]
[*]Fixed Controller Hotkey UI in settings
[*]Improved dropdown controller usability by auto-scrolling to the selected item
[*]Fixed unable to use various settings with Controller
[*]Fixed unable to toggle Custom Mode with Controller
[*]Fixed horizontal selectors in settings broken in-game using Controller
[*]Fixed controller Inventory navigation skips over slots 7-9 from below
[/list]
[h3]Other Improvements and Fixes[/h3]
[list]
[*]Level Title, Sink, Toilets now pause their audio with game pause
[*]Paper sound no longer plays on spawn.
[*]Added light to Snake kill animation to fix zero-light conditions
[*]Localized generation failed prompt
[*]Optimized a few expensive tiles to reduce lag in Poolrooms
[*]Fixed a few missing localizations
[*]Fixed entities not spawning in Tape 1 if you get the Elevator key first
[/list]