We're proud to announce the release of our first Steam Demo for [b]Project: AMICA[/b]
After a year in development, we finally felt confident in letting players try out Project: AMICA.
It's hard making a game in such an old engine like GZDoom, especially when it's our first time, but we like the challenge!
This demo only shows a small portion of what's to come. Our main focus is tying everything together, the world, levels, more enemies, weapons and stuff. We're also working on the narrative of the game. How are we gonna present it? We have all this lore for the overall world of Project: AMICA but we couldn't really find a way to tie it in to the demo at this stage of development. So we focused on giving players a taste of the gunplay and explorative nature of our game.
We'd love to hear some of your feedback and if there are any bugs or issues please let us know!
dofhouse loves you <3
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