SYNTHETIK is an unforgiving tactical shooter rogue-lite where freedom and experimentation is key. Fight in a world overrun by the Machine Legion and their Gods. Experience the next level in gun-play and dive into unparalleled build options and Android upgrades. Can you defeat the Heart of Armageddon?
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[i][b]Hey everyone! [/b]
For the end of the Year we have another smaller Update (before U25) celebrating the Launch in Asian regions, the Winter Sale and the Holidays! With the Launch in the Asian regions, we have added 3 thematically fitting weapons for everyone to enjoy. The best thing is that those are no rare weapons, spicing up the normal loot tables![/i]
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[h3]- NEW Common Weapon: [b]TYPE-89 ‘TOKKO’[/b][/h3]
[quote][i][b][Japan][/b] The Type 89, kitted for law enforcement, is the first semi automatic assault rifle in the game and comes with a nonlethal attachment, granting a % chance to fire a rubber bullet, dealing heavy damage and stunning hit targets! As the grenade launcher is not limited to once per magazine as with the M16A4, you can have some lucky moments![/i][/quote]
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[h3]- NEW Common Weapon: [b]QBZ TYPE LAS[/b][/h3]
[quote][i][b][China][/b] The QBZ is a common semi automatic laser assault rifle that switches to higher burst amounts depending on weapon heat, and has a high powered first shot! The first shot does extend to an entire burst so you can optimize your heat management for heavy damage spray or just stay on low heat for very accurate single fire.[/i][/quote]
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[h3]- NEW Uncommon Weapon: [b]K7 COMPETITION[/b][/h3]
[quote][i][b][South Korea][/b] The K7 is a uncommon competition SMG and favors no luck!
Wearing it you lose 25% luck (keep in mind luck affects critical chance amongst many other things) but it has a heavy +125% critical damage bonus, so it will synergize greatly with critical chance builds! Don’t forget that bonus also applies to projectile style item criticals![/i][/quote]
[h3]OTHER CHANGES:[/h3]
[list][*] Improved Character Stats menu
[*] Flamethrower Enemy damage from 1.5 > 1.3
[*] Fire Debuff can no longer last more than 15 seconds on yourself
[*] Items now check for valid location when dropped
[*] Bouncing grenades now deal 100 Impact damage
[*] Upgradekit extra chance from 8% to 6% * (0.5 + (0.5 * Luck))
[*] 12 weapons have gained new perks which were intended for Update 25 but are now ingame already. In Update 25 all weapon perks will be explained.
[*] Arena Weaponshops now have a random cost offset on the prices, so it makes sometimes more, sometimes less sense to get certain tier weapons (ranging from +100-100 to -250+250)
[*] Arena itemshops have a ⅓ chance to have an additional item choice
[*] Arena killed enemy debris objects from 15% to 10% chance to spawn
[*] Certain unlisted changes
[*] A multitude of bug fixes
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[i]We are in full production of "Game 2" and the larger Update 25 will also come in Q1 next year so stay tuned and make sure to be in the newsletter and/or follow us on Steam to not miss out![/i]
[b]Also Please help us with the controller support and give us feedback in this poll:[/b]
https://docs.google.com/forms/d/e/1FAIpQLSfcDfMk6ueK2AlQjOT2ydvV1kHbIuuDxcfLN0v-SNPRxppXRg/viewform?usp=sf_link
Have fun!
Eric & Alex