SYNTHETIK is an unforgiving tactical shooter rogue-lite where freedom and experimentation is key. Fight in a world overrun by the Machine Legion and their Gods. Experience the next level in gun-play and dive into unparalleled build options and Android upgrades. Can you defeat the Heart of Armageddon?
Hey everyone!
We are very happy to see you hyped for Synthetik 2, don't forget to check out the[url=https://www.synthetikuniverse.com/post/synthetik-2-annoucement-faq] S2 FAQ[/url] where many of your questions have been answered! Today however is the time to get rid of the nasty memory leaks and we added some extras as well;
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[h2][b]Essential:[/b] Engine Update[/h2]
[img]{STEAM_CLAN_IMAGE}/31930404/0a3a18f7b5cdcca6a839f93765988d91fb429b49.png[/img]
We updated the engine to the new [b]2.3.2[/b] version which according to QA and the beta testers [b]fixes the nasty engine memory leaks[/b] (which are also the cause for the console crashes) and fixes most other crashes but let us know how things work out for you. There are also some other benefits from the new version as quoted below:
[quote]"...2.3.2 removes a few memory/performance bugs in the IDE, improves the garbage collector for a little more in-game performance and a lot more stability, and also smoothens FPS values when on Windows..."[/quote]
In case of your game just quitting without any error message, this should now be resolved, the same for switch users who just ran out of memory around the third level. Sorry for it taking so long but this was out of our hands as we have no engine source code access.
[h2][b]New:[/b] Arena Chest[/h2]
[img]{STEAM_CLAN_IMAGE}/31930404/2103874e2c77911ce14118b2d7b8caf0fd7c86dd.png[/img]
Added new [b]Arena chest[/b] to Legion rising which can appear in the first 2 rooms.
Can grant any of the gray-tier starting weapons which are unlocked from the arena premium upgrade.
While these are clearly inferior to blue weapons, they are still fun for a while!
[list]
[*] [b]Can grant: [/b]
[*] Ump-9
[*] FMG-9 personal
[*] Last ditch M16
[*] M14 Mini
[*] L21 Lever Action
[/list]
Requires the [url=https://store.steampowered.com/app/1003780/SYNTHETIK_Arena_Premium_Upgrade/]arena upgrade[/url] or a console version, can not drop when less than 5 bosses are killed total (for new player experience) and does not drop when a wood weapon crate is present.
[h2][b]New:[/b] The Synthetik Universe Hub (BETA)[/h2]
[url=https://www.synthetikuniverse.com][img]{STEAM_CLAN_IMAGE}/31930404/2e4f0bc6683a0cf4858a75039775fab17b1ce182.png[/img][/url]
If you haven't seen it yet, we have opened [b][url=https://www.synthetikuniverse.com]synthetikuniverse.com[/url][/b]
our new online hub for the community and news about the Synthetik Universe.
[i]The Synthetik Universe community hub is the place for all games from Flow Fire and the community. We have many cool things planned and more content is to come, so stay tuned! The Universe Hub also marks the start of the Synthetik Universe as a shared world with consistent gameplay ruleset, factions and lore between our new games.[/i]
2 new Blog entries and the first iteration on the Hub are being worked on and are coming soon!
[h2][b]New:[/b] Downloadable Fan Package [/h2]
[img]{STEAM_CLAN_IMAGE}/31930404/845f3c4cf39257704de4a343c06df23ca1f5ddcf.png[/img]
If you haven't seen, we have uploaded a big [b]FAN PACKAGE[/b] on synthetikuniverse.com
with 4 free old game versions to play (make sure to backup your savefile tho) and many other cool things! The Package is around 1 GB.
[list]
[*] [b]Free old Synthetik development builds[/b], old development trailers and screenshots
[*] Synthetik [b]Art packs [/b]with splash art, unit images, wallpapers and more
[*] Synthetik weapon modding infos and downloads
[*] Check out the page for all the goods!
[/list]
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[h2]Varied Changes[/h2]
[img]{STEAM_CLAN_IMAGE}/31930404/0a3a18f7b5cdcca6a839f93765988d91fb429b49.png[/img]
[list]
[*] Added a first draft of Hungarian localisation
[*] Sniper drone now has 2 seconds cooldown as long the player is out-fight
[*] Capped last defender to give out a max of 60 plating, now also gives 20 instead of 10 in phase 5
[*] Fixed insanity challenge showing always on end-boss even after having it already
[*] Fixed P9000 going negative heat when dead
[*] Fixed item cooldown effects not working properly in certain areas, Zion as example
[*] Added localisation string to arena upgreade weapons so its clear it's from arena
[*] Field supply healing does no longer stack
[*] Players spawn a bit further apart to reduce the chance of weapon issues in first frame
[*] Weapon upgradestation discount for low tier starter weapons from 40>60%
[*] Clutch achievement now works when below 1 second no longer below 0.15s
[*] Conveyor speed reduced and made easier, damage fields now work properly
[*] Fixed coil ammo not working for modding
[*] Fixed power tuning mentioning it requires below 10 heat
[*] Reduced speed of conveyor boss
[*] Varied other fixes
[*] Increased droprate of [b]RPK Thundra[/b] to normal levels for epic rarity (3x higher), heat 1 > 0.9
[*] [b]Laser cannon[/b] (Arena Upgrade) max ammo from 40 to 35, Heat reworked
[*] [b]T89 Tokko[/b] damage increased from 1.2x to 1.5x
[*] [b]STG-44 [/b](Arena Upgrade) Damage up from 0.8x to 0.9x, heat from 1.05 to 1.15,
[/list]
[i]While still a little redundant, the RPK-12 now works decently as an run & gun LMG after the previous rework and can now be justified to drop normally as a cause, Laser cannon was still overpowered, the previous Tokko buff was not enough to compensate for semi-auto and now sits in between an AR and something like a Sour DMR, while STG got stronger but now has to pay more attention to heat which also makes historically sense as a nice bonus. - Shrike[/i]
[h2][b]Extra:[/b] Double EXP and Special-Run codes[/h2]
[img]{STEAM_CLAN_IMAGE}/31930404/73d909640c3454e88c1a2f8405f9455cdd60000f.png[/img]
Added [b]30 double exp tokens[/b] for everyone!
All special run codes have been [b]reset[/b]
New one-time [b]special run codes:[/b]
Enter in chat after starting a new run to activate. Only works once until reset!
[quote][b]/BEESKNEES[/b]
Stupid stunlock[/quote][quote][b]/HOTTAMALES[/b]
Hot hot hot[/quote][quote][b]/GUTS[/b]
The swordmaster[/quote][quote][b]/SCHNITZEL[/b]
A classic[/quote][quote][b]/MAGNUMPII[/b]
Moustache[/quote][quote][b]/MADNESSDAY[/b]
Thank you Tom[/quote][quote][b]/MACHETY[/b]
Never enough moustache![/quote]
Find more codes on our community hub and scattered around the channels!
[url=https://www.synthetikuniverse.com/post/synthetik-2-annoucement-faq][img]{STEAM_CLAN_IMAGE}/31930404/9f86a4f2129bd8bc438b8f02a369b967ef07e762.png[/img][/url]
[b]Known issues: Engine update & crash PSA:[/b]
[i]Keep in mind that there is a known issue of stuttering for some players but we still think this engine issue is better than the previous engine memory leaks and we have to go with the lesser evil now. We don't want you to wait forever for another fix where we don't know when it will appear. Consoles are also still not fully fixed engine wise and on top our Console devkits were stolen and we have to reaquire them to patch, but hopefully both arrive around the same time, although we can not give an ETA at this point. [/i]We are very sorry for this but this is not all in our hands and nothing from our side can really make it faster.
If the engine stutters are too much we will upload a beta version of the previous update. (Yeah..)
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Alright that's all! We hope you enjoy.
Remember to check out the FAQ for Synthetik 2, it also contains S1 related infos.
[b][url=https://www.synthetikuniverse.com/news-roadmaps]Synthetik 2 Announcement FAQ[/url][/b]
Have fun! - Team FFG