Why BUTTON is the perfect game for this era

Josh Powlison's BUTTON: Mildly Remastered Edition

Press a button. Increment a number. Change reality. The instant classic returns for a mildly remastered electric boogaloo on modern computer systems. Once again experience the euphoria of button pressing with Josh Powlison's striking developer commentary to guide you.

[img]{STEAM_CLAN_IMAGE}/45031805/8abf688cc6737e1a49fdc2e542c8dd5350d776c3.jpg[/img] I think a lot of people wonder "Josh Powlison, aren't you being a little ahead of your time? Isn't [i]Josh Powlison's BUTTON: Mildly Remastered Edition[/i] too ambitious? Aren't you hungry?" The answers to all three, are of course, a resounding, spectacularly certain "YES!!!!!!!" It's so spectacularly certain that I am certain of it. In fact, you might be ahead of [i]yourself[/i] for thinking I'm ahead of [i]mine[/i]. That's a little invasive, hmmmmmmm? But besides the point. We've got another point. The point with which we press the button. Ah, yes. The button. Let' spress it together. For you see, never has a button been so relevant than when we carry buttons in our pockets ... ... in our wallets ... ... in our houses ... ... in our relationships ... ... and, of course ... ... in our bank accounts ... But enough about buttons. Let's talk about BUTTON. More specifically, let's talk about [i]Josh Powlison's BUTTON: Mildly Remastered Edition[/i]. But first, I eat. I [i]did[/i] say I'm hungry, after all. Ciao! (pronounced "chow". It's a pun. You can laugh) Ciaofully yours, Josh Powlison Creator of [i]Josh Powlison's BUTTON: Mildly Remastered Edition[/i]