What's up next?

BreakHack

BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.

Just a quick update on what I'm working on for the next release of the game. Likely this will be a major version update. Eg. Next version will be 3.0 [h1]Shops[/h1] Shops (or traders) will appear in the dungeons on occasion. They'll sell random things such as items and artifacts at a greater level or in greater quantity than monsters can drop. [h1]Better rooms[/h1] Rooms should start appearing with wall and fence configurations inside them making monster pathing and combat slightly more challenging or simple depending on the scenario. Currently, I have working examples with randomized predefined configurations but I might take a dive into generating these configurations at random. I just have to make sure that exits never get blocked by accident and similar issues. We'll have to see where it ends up once It's released. Br, Linus