Version 4.0, now with saves

BreakHack

BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.

So, by popular demand I've now added save games to the game. Every time you descend a level in standard or quick mode your game will be saved. If you exit to main menu or quit your current game you will be able to "Continue" your last session at a later date. If you die the save will be removed or if you start another game this will overwrite your previously saved session. When continuing a game you will always start at the beginning of the last level you entered. With all the monsters intact. Meaning, if you descend a level, kill some monsters and then quit the game you will be restored to the point where you entered the level. Save games won't persist through updates but those aren't that frequent so I doubt that will be a problem. This new version should drop sometime before the week ends. I have lots of kids and recently moved to a house so game development will have to take a back seat right now. But the code is done, the tests seem fine and I'm happy with how things work. // Liq