Voor De Kroon update - September 26th 2024

Voor De Kroon

Fight for control during the Friso-Hollandic Wars. Set in the medieval 13th century, the game features a strategy campaign and historical battles. Fight with your army in 3rd person battles and command your troops.

[b]Changelog[/b] [list] [*] Add new faction override system that is on a campaign basis [*] Add back siegeram fire effects [*] Add battle size percentage to menu options as experimental option [*] Add range indicator to ranged dunits during deployment [*] Add small chance arrows deflect when hitting siege engines [*] Add new text to recruitment window if using historical names [*] Add animated portraits performance option to campaign settings [*] Add apply water level button to campaign editor [*] Add empty portrait for empty settlements [*] Add new historical names for campaign elements when using historical naming [*] Change layout of settlement management interface [*] Improve policy dropdown widget [*] Improve styling of new campaign screen [*] Improve interface fade animations in campaign interface [*] Streamline garrison commander icon usage [*] Adjust move distance of siege ram after finishing [*] Rebalance easy and extreme campaign difficulties [*] Change battle notification text to is wounded instead of is killed when convering faction leader [*] Fix some scroll boxes not working with controller input [*] Fix controller input on after battle screen [*] Fix siege ram not registering new player when mounting/dismounting [*] Fix reinforcement dialog not working with controller input [*] Fix flanking on big battle sizes [*] Fix chainmail hood indicator not updating correctly in officer equipment [*] Fix body armor level not updating correctly in officer equipment [*] Fix arrows sometimes getting stuck in air [*] Fix siegeram animation sync issues [*] Fix controller 'tools' menu still opening when having no options [*] Fix being able to paint trees outside map bounds in campaign editor [*] Fix settlement faction leader crown showing on empty settlements [*] Fix use english names setting not working correctly [*] Fix hiding enemy units during deployment [*] Fix waterlevel water not showing on paper map [*] Fix campaign objective text not updating correctly when loading game [*] Fix crows spawning on routing formations after single combat [*] Fix spawn bounds during siege battles on large battle sizes [*] Fix orders not being mirrored by officers [*] Fix unit size not displaying correctly on skirmish unit selection [/list] [i]Your feedback is always valuable so please share your thoughts![/i] If you experience any issues or bugs, you can report them using the ingame feedback form, steam discussion or on the recently reopened official discord server. [b]Join the discord here:[/b] https://discord.com/invite/cTgXXfTmhc