Fight for control during the Friso-Hollandic Wars. Set in the medieval 13th century, the game features a strategy campaign and historical battles. Fight with your army in 3rd person battles and command your troops.
[b]Changelog[/b]
[list]
[*] Add new faction override system that is on a campaign basis
[*] Add back siegeram fire effects
[*] Add battle size percentage to menu options as experimental option
[*] Add range indicator to ranged dunits during deployment
[*] Add small chance arrows deflect when hitting siege engines
[*] Add new text to recruitment window if using historical names
[*] Add animated portraits performance option to campaign settings
[*] Add apply water level button to campaign editor
[*] Add empty portrait for empty settlements
[*] Add new historical names for campaign elements when using historical naming
[*] Change layout of settlement management interface
[*] Improve policy dropdown widget
[*] Improve styling of new campaign screen
[*] Improve interface fade animations in campaign interface
[*] Streamline garrison commander icon usage
[*] Adjust move distance of siege ram after finishing
[*] Rebalance easy and extreme campaign difficulties
[*] Change battle notification text to is wounded instead of is killed when convering faction leader
[*] Fix some scroll boxes not working with controller input
[*] Fix controller input on after battle screen
[*] Fix siege ram not registering new player when mounting/dismounting
[*] Fix reinforcement dialog not working with controller input
[*] Fix flanking on big battle sizes
[*] Fix chainmail hood indicator not updating correctly in officer equipment
[*] Fix body armor level not updating correctly in officer equipment
[*] Fix arrows sometimes getting stuck in air
[*] Fix siegeram animation sync issues
[*] Fix controller 'tools' menu still opening when having no options
[*] Fix being able to paint trees outside map bounds in campaign editor
[*] Fix settlement faction leader crown showing on empty settlements
[*] Fix use english names setting not working correctly
[*] Fix hiding enemy units during deployment
[*] Fix waterlevel water not showing on paper map
[*] Fix campaign objective text not updating correctly when loading game
[*] Fix crows spawning on routing formations after single combat
[*] Fix spawn bounds during siege battles on large battle sizes
[*] Fix orders not being mirrored by officers
[*] Fix unit size not displaying correctly on skirmish unit selection
[/list]
[i]Your feedback is always valuable so please share your thoughts![/i]
If you experience any issues or bugs, you can report them using the ingame feedback form, steam discussion or on the recently reopened official discord server.
[b]Join the discord here:[/b]
https://discord.com/invite/cTgXXfTmhc