Voor De Kroon update - November 7th 2024

Voor De Kroon

Fight for control during the Friso-Hollandic Wars. Set in the medieval 13th century, the game features a strategy campaign and historical battles. Fight with your army in 3rd person battles and command your troops.

Hello Everyone! This update contains updated jousting mechanics, a prop system for the campaign editor and it greatly enhance the pathfinding logic for siege charges! It also improves the player hitbox preventing getting hit from too far by spears and introduces an officer wounded system for campaigns. If you experience any issues or bugs, you can report them using the ingame feedback form, here on steam or on the recently reopened official discord server. [b]Join the discord here:[/b] [url=https://discord.com/invite/cTgXXfTmhc]https://discord.com/invite/cTgXXfTmhc[/url] Thank you! [b]Changelog[/b] [list] [*] Add prop system to campaign editor: Place sound effects, models and bird flocks on the campaign map. (Will be extended with more content!) [*] Add new pathfinding logic for siege charges [*] Add new wounding mechanic: 80% chance officer is wounded instead of dead after going down in battle, 25% chance to heal every campaign season. [*] Add selection at start of the game if you want to use historical or modern names for units/policies [*] Add confirm dialog to resetting campaign borders in editor [*] Add confirm dialog to fill and clear actions in campaign editor [*] Add resource icon for total population [*] Add specific UI for jousting [*] Add time limit to jousting [*] Add collision blocker to prevent exiting the jousting arena [*] Add mud footsteps to arena end character [*] Make dismemberment rare for chainmail units [*] Improve dragging mouse click/release controls in campaign editor [*] Tweak campaign map [*] Improve player hitbox [*] Tweak siege AI behavior [*] Increase damage if too far from formations [*] Imrpove jousting movement mechanics [*] Remove slowmotion from jousting hits [*] Fix game log entries related to tournaments [*] Fix tournament ending character collision size [*] Fix rotation while an NPC performs an execution during tournaments [*] Fix gap in wooden castle [*] Fix Vollenho name casing on campaign map [*] Fix player being able to uncouch lance during jousting [*] Fix campaign specific data not being reset when going to another gamemode [*] Fix gamepad controls not updating properly in jousting interface [*] Fix some order unresponsiveness issues during siege battles [*] Fix weather conditions during tournaments in realistic lighting mode [/list]