Fight for control during the Friso-Hollandic Wars. Set in the medieval 13th century, the game features a strategy campaign and historical battles. Fight with your army in 3rd person battles and command your troops.
[b]Changelog[/b]
[list]
[*] Add animated season changes on campaign map
[*] Add sun direction based on season during campaign
[*] Add dynamic settlement decal in campaign editor when enabled
[*] Add correct settlement mesh when castle is build in campaign editor
[*] Add new siege tent models for campaign map siege camps
[*] Add ability to change starting garrison of settlement in campaign editor
[*] Add ability to set start policy for settlement in campaign editor
[*] Add snow to oxcart wheat
[*] Add new campaign menu background
[*] Adjust navigation radius based on battlesizepercentage
[*] Improve look of tax dialog
[*] Improve round castle icon on campaign map
[*] Improve optimization of new campaign landscape
[*] Optimize castle meshes on campaign map
[*] Tweak main game campaign
[*] Fix campaign editor settlement rotation to be in line with gameplay
[*] Fix stormram being able to block gate pathfinding after battle
[*] Fix extreme whiteness of trees in winter on campaign map
[*] Fix campaign weather during winter
[*] Fix strange rain collision
[*] Fix mist weather occuring too often
[*] Fix conscripts using global heraldry
[*] Fix heraldry of conscript officers
[*] Fix player being able to click on stuff when coming back to the campaign map from battle
[*] Fix crash related to formation marker
[*] Fix crash when campaign has corruped map data
[*] Fix crash related to AI attack target
[*] Fix crash related to formation charging after battle ended
[*] Fix crash related to missing player character on battle end
[*] Fix crash related to faction logic
[*] Fix crash related to diplomacy check
[*] Fix gamepad camera movement on right stick during campaign
[*] Fix being able to select settlemetns right before start turn tax dialog
[/list]