Voice of Belldona weaves a story of swords, magic, and sci-fi! The game features roguelike decks, turn-based combat, JRPG elements, and customizable builds. Choose a character and combat style, explore randomly generated maps, power up your team, crush your enemies and... interact with a cute loli?
Happy Valentine's Day everyone, no matter if you have or are still looking for your Valentine's Day partner, Voice of Belldona will bring you new content to spend with you today!
In this update, the most important content is the official decks that you have been waiting for! Although it's only a partial version, we're going to give you a peek at the full version of it! And if you prefer, you can switch between the demo and the updated decks in the encyclopedia! Let's take a closer look at this release!
[list]
[*] Some of the artwork is now online
[*] Deck artwork switching functionality
[*] Hints and tips optimization
[*] Balancing and Fixes
[/list]
[h1]Partial Deck Artworks[/h1]
Some of the artwork has been completed, and players can now use various kinds of beautiful artwork in the game to fight, and you can also check out the encyclopedia to see which cards have been formally illustrated.
[img]{STEAM_CLAN_IMAGE}/43303340/f9d8c2a51112e952d3bd0ad547a9421625860d40.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/034dd5a5ceb7f6da25bb3fe87c8a3d0901ce912e.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/2023b7eab205bc9f2f47a913abebbe199f52e3ca.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/320a4077c6cbcfddd354ada7761ff38cb6a3ca0a.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/241b5c7a451e0ab67c616b46d709a9fd191ed69e.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/1e7e8cb4884c0661eecab93011b0de73bf3d5aa3.png[/img]
[h1]2. Switching Function[/h1]
In the encyclopedia, players can switch the card style according to their own preferences.
[img]{STEAM_CLAN_IMAGE}/43303340/ebf5c28ab051e105ec3f80d58e76288278578492.png[/img]
[h1]3. Hints and tips optimization[/h1]
Player's cursor will now be prompted with additional instructions when they move their cursor over a specific icon.
[img]{STEAM_CLAN_IMAGE}/43303340/dbd8c5b9533b999abb29d41af7f02b505861c2b2.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/6e4b1f86bfa486707e6770b7596490a1ee85a9d2.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/747afc298ead1abbc972ac8dbab6bfb192bfce63.png[/img]
First-time players will be given various hints during encounters or on the map.
[img]{STEAM_CLAN_IMAGE}/43303340/23a96857546a30e3dc8aca9c52a005a2ac17915c.png[/img]
[img]{STEAM_CLAN_IMAGE}/43303340/605855530f48779266a7bedbc89cd765cc3ca32f.png[/img]
In the encyclopedia, players can see the effects of each status in detail.
[img]{STEAM_CLAN_IMAGE}/43303340/8de01972ef169b19949eab08b4785c341dc0562d.png[/img]
[h1]4. Balancing and Fixes[/h1]
-Griza's card price in the store is no longer a flat 100 resources.
-BGM now loops properly
-Adjusted the confirmation button when selecting a card, it is now centered in the middle of the screen (it was in an obscure position).
[img]{STEAM_CLAN_IMAGE}/43303340/de00205a91755776e20284d7c85500ea2d9149c1.png[/img]
-Armor and Block now show hints in battle.
-Battle Victory award and item shop will no longer display duplicated items.
-Fixed various text inconsistencies
[h1]5.Balance[/h1]
[b]Killing Intent[/b]
Cost:1
Permanent passive: For every 3 HP lost, you gain: Temporary Strength(1).
Eliminate.
Martyr-enhanced(4):
Permanent Passive: Gain: Temporary Power(2) for every 3 HP lost.
↓
Cost: 2
Permanent passive: Each time after using a Martyr-enhanced card, draw a card and lose 3 HP. Eliminate.
Martyr-enhanced (6):
Permanent passive: Each time after using a Martyr-enhanced card, draw a card. Eliminate.
[b]Bright Mirror[/b]
Cost: 3
Permanent passive: Each time a Finisher is played, gain Strength (1). Eliminate.
↓
Cost:2
Permanent passive: Each time a Finisher is played, draw a card. Eliminate.
[b]Reborn in Blood[/b]
Cost:0
↓
Cost:1 New Eliminate
[b]Piercing Rain[/b]
Now shows how many times it has been used.
Prey's Perception
Choose 1 enemy unit: Weakness (2). Eliminate.
↓
Choose 1 enemy unit: Weakness (1). Eliminate.
[b]Hunter's Perception[/b]
Choose 1 enemy unit: Frail (2). Derive(1). Eliminate.
↓
Choose 1 enemy unit: Frail (1). Derive(1). Eliminate.
[b]Fighting Instinct[/b]
Cost:0
When eliminated from hand: Draw a card and get energy(1). Each time you draw this card, place a copy into your hand. Cannot be played. Eliminate
↓
Cost:1
When eliminated from hand or played: Draw a card and get energy(1). Each time you draw this card, place a copy into your hand. Eliminate
[b]Lone Wolf[/b]
Cost:0
Free Attack (5*2).
For each ally on the battlefield, add 1 Energy for playing this card.
↓
Free Attack(5*2)
[b]Chaotic Onslaught[/b]
Keep. Attack all enemies (1x5). Middle: Strength (2). Front: Group Attack (1).
Eliminate
↓
Keep. Middle: Strength (2), Attack all enemies (1x5). Front: Group Attack (1). Eliminate
[b]Basic Protection[/b]
Gain: Armor(8)
↓
Middle: Gain Endurance(2), Armor(9)
[b]Burn Treatment[/b]
Gain: Burn(2) Armor(14)
↓
Gain: Burn(2) Armor(16)