VirtuaVerse v.1.24 - Changelog

VirtuaVerse

VirtuaVerse is a challenging old school cyberpunk point & click adventure set in a future not so far away narrating tales of technomancers, AVR graffiti writers, hacker groups, tribes of cryptoshamans, digital archeology, epic cyberwars and virtual reality debauchery.

A changelog of all recent fixes and features added after our major update including four new languages & full controller support. [list] [*] [Feature] Added "Prevent accidental subtitles skip" in preferences / Video. When enabled, subtitles cannot be skipped before 0.35 secs / each [*] [Feature] Added "Capture Mouse" functionality in preferences / Video. When enabled the mouse is forced to stay in the window (and in the letterbox / pillarbox area). Changing the resolution automatically disables the checkbox to avoid bizarre Unity bugs. [*] [Feature] Added "Manual Skip Subtitles" functionality in preferences Video. When enabled, the subtitles must be skipped manually. Talking animation will loop accordingly to the subtitle display time. [*] [Engine] Fixed blank spaces in Chinese [*] [Engine] Imported Spanish text. 10463 line(s) imported, 4 line(s) updated. [*] [Engine] Imported Japanese text. 10460 line(s) imported, 626 line(s) updated. [*] [Engine] Imported Chinese text. 10464 line(s) imported, 196 line(s) updated. [*] [Engine] Imported Russian text. 10464 line(s) imported, 47 line(s) updated. [*] [Engine] Removed unused unhandled interaction dialogue line [*] [Joypad] Drone Manual: fixed mouse cursor not changing when hovering with joypad [*] [Joypad] Added D-Pad scrollable UI for Xbox Joypad [*] [Joypad] Added pixelated icons [*] [Joypad] Desert / Hut Outside: Polished Joypad collider [*] [Metro / Entrance] Polished NavMesh [*] [Various Scenes] Fixed: "Double fade when when exiting the scene" [*] [Space] Fixed a bug in the Zaymon conversation [*] [Club / Dark Room] Fixed a glitch in the navigation area [*] [Squat] Fixed: "After the tatooed guy has been shot, when Nathan looks at the tatoo artist says that's he's still busy on the guys' leg." [*] [Space] Fixed: "Continuity problem & Bug making the puzzle easier than it should be" [*] [Space] Fixed: "Altenative Journal based on the course of events" [*] [Space / Room2] Fixed: "After dechipping the foreground disappear on the hearth room" [*] [Iceland] Fixed a bug in the riddle number parser in Chinese and Japanese [*] [Crack Intro] Fixed Japanese scroll text [*] [Waterfall] Fixed: "Glitch at the nest puzzle" [*] [Space] Fixed: "After dechipping the foreground disappear on the hearth room" [*] [Space] Fixed: "End credits do not finish and few lines stay stuck at the end" [/list]