VirtuaVerse v. 1.08 - Changelog

VirtuaVerse

VirtuaVerse is a challenging old school cyberpunk point & click adventure set in a future not so far away narrating tales of technomancers, AVR graffiti writers, hacker groups, tribes of cryptoshamans, digital archeology, epic cyberwars and virtual reality debauchery.

[list] [*] [spoiler][Space / Museum] Fixed a bug in the Ancient GPU hotspot controller[/spoiler] [*] [Text] Fixed: "[Label] AVR glasses becomes - Strumento da disegno. In other languages. Also AVR glasses [7842] should actually be AVR headset [7832]." [*] [Nuwaka] Fixed: "PREACHER TEXT STILL FOLLOWS YOU!!!" [*] [Nuwaka] Fixed: "When you talk to the preacher, the text box of the dialogue overlaps with the existing text box of him speaking alone" [*] [Desert] Fixed: "[Desert / plane ] once Nathan pushed the car and moved somewhere else on the map, he cannot interact with the driver or with the car" [*] [Desert / Lighthouse] Fixed: "Right movement cursor has no label" [*] [Inventory] Fixed: "In the sea level, if you use one of the shrimp cans on one of the books a message appears and then the inventory remains open. However if you use one of the shrimp cans on the other shrimp can a message appears and the inventory doesn't open back up. This isn't the only inconsistency I've seen around whether the inventory is open/closed after trying something." [*] [Jungle / Master of Cypher Closeup] Fixed: "the first item in the menu "Donc vous n'avez plus accès u code source?" restarts the conversation we had before. You can remove it, as it is redundant." [*] [Iceland / Random] Fixed: "Flying symbol sound doesn't stop (but it should) even when it's out of screen, it also has no panning and "distance" now" [*] [Metro / Station] Fixed: "Train doors' sound is slightly out of sync" [*] [Jungle] Fixed: "Branch cutting with a saw: slightly out of sync" [*] [Squat] Fixed: "Bad timing when Prospect gets up from the tattoo bench" [*] [Bus] Completed: "Please, set the drinking man's sound's range same as you did with eating girl." [*] [spoiler][Iceland / Cave Door PC] [/spoiler]Fixed: "The wind disappear. Only static noise remain." [*] [spoiler][Underwater Base / Missile Control Room Entrance] [/spoiler]Added sfx when trying to use the door [*] [Journal] Fixed: "[Journal] Still no sounds of Journal's beeps (buttons "next note"/"previous note" being pressed)" [*] [Engine] Added various random phrases for the wrong interactions [*][spoiler] [Underwater / Missile Control ROom] Fixed: "[Underwater] When returning to the computer after the octopus attacked you we still see the octopus on the screen and then disappears once we launch the program.".[/spoiler] [*][spoiler] [Space / Elevator Main Hall][/spoiler] Fixed: "[INVENTORY] ADD Fire Extinguisher for the drop off at the airport." [*] [Text] Fixed "CHANGE MAI into MAKI" (Italian) [/list]