VirtuaVerse v. 1.04 - Changelog

VirtuaVerse

VirtuaVerse is a challenging old school cyberpunk point & click adventure set in a future not so far away narrating tales of technomancers, AVR graffiti writers, hacker groups, tribes of cryptoshamans, digital archeology, epic cyberwars and virtual reality debauchery.

[list] [*] Some minor navigation issues solved [*] Fixed a couple of broken frames in the intro [*] Fixed typos in all Languages [*] Lowered the master volume by 1db [*] Fixed a glitch in the vending machine [*] Fixed a bug that caused the interaction menu to glitch when having an analog controller plugged in while playing [*] Fixed: Resolution resetting on boot in Mac OSX Catalina [*] Fixed: Wrong resolution marked as selected in the Resolution selection menu [*] Cinematics: Stabilized timing and removed some glitches [*] Fixed some hotspots labels [*] Fixed a bug that caused one of Beggar subtitles to stay forever on screen [*] Fixed: Journal getting stuck in the Bike GPS scene if selected during cutscene [*] Fixed: PathFinding deadlock when trying to talk with random npcs while being behind the bike [*] Increased the speed of the credits scroller in the main menu [*] Fixed some logic in the Hoverboard examine dialogue line [*] Fixed a bug in the Cargo Bay that caused bait to disappear with a case limit interaction [*] Fixed another bug in the Cargo bay: When skipping the cutscene of taking the cargo won't exit the cutscene. [*] Fixed some minor sprite priority glitches [*] Stabilized timing and removed some glitches [*] Fixed double quote " character in the font for german [*] Fixed a minor logic issue in a puzzle [/list]