Version One

Hazordhu

Delve into the low-fantasy medieval lands of Hazordhu, where you will explore a vast open world full of dangers and wonders where every building and every item is player-made, and the online world changes based on your actions.

[h1]This is the official release version.[/h1] The game will continue to be supported and developed for as long as there is a community to develop for. Thank you for a great 17 years. I will continue to fix bugs and optimize for as long as Hazordhu has a community. With all of my love, from Canada! [h2]Fixes[/h2] Stamina now replenished properly Exhausted buff is now applied when it should be Tanning Frame now highlights when moused over Eating food no longer resets hunger/thirst Improvements to runtime map loading (about 25% increase in load-time) Info Panels (Inventory and Crafting) have been given the proper font The Map no longer intermittently fails to load tiles [h2]Changes / Additions[/h2] Buff timers no longer display over the moodlet. Instead the time is displayed when hovered over. Health and Stamina buffs now display the players percentage of health and stamina when hovered over Recipes requiring a crafting station now only appear when the crafting station is clicked on Clicking on a crafting station will only show the recipes that can be crafted at it Large trees now become stumps when they are chopped. Stumps are a crafting station (hint hint, you'll need to use them to make boards now) Stumps can be removed by attacking them More detailed error info for hosts Changed the way logs are written and saved on the server