Delve into the low-fantasy medieval lands of Hazordhu, where you will explore a vast open world full of dangers and wonders where every building and every item is player-made, and the online world changes based on your actions.
Another week behind us, and another update for everyone! :)
Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on [url=https://www.hazordhu.com/forum]the forums[/url]! While you're there, share some tales of your adventures!
[h3]Additions[/h3][list]
[*]Added Bees and Beehives! Bee Careful, they sting!
[*]Added Apiaries, which produce honeycombs over time
[*]Added Mead (made from honeycomb)
[*]Added Hunny! Oh Bother!
[*]Added some nice-smelling flowers to feed the bees
[/list]
[h3]Fixes[/h3][list]
[*]Removed an old method of dying clothing
[*]Killing no longer sends a message to the chat window
[*]Brewing Recipes now state that the barrel needs to be filled with water
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If you're enjoying the game and want to help a solo developer fund their project, head over to [url=https://www.patreon.com/hazordhu]Hazordhu's Patreon page[/url] and pick a tier that fits your budget!
Happy Roleplaying!