Delve into the low-fantasy medieval lands of Hazordhu, where you will explore a vast open world full of dangers and wonders where every building and every item is player-made, and the online world changes based on your actions.
Another week behind us, and another update for everyone! :)
Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on [url=https://www.hazordhu.com/forum]the forums[/url]! While you're there, share some tales of your adventures!
[h3]Additions[/h3]
[list]
[*] Added keyboard Combat Control
[*] Refined Archery: Increased range of bows and crossbows, added a more intuitive ui for archery
[*] Bows and Crossbows no longer automatically release after a period of time.
[*] Archery now uses Adrenaline. When Adrenaline reaches 0, they become very difficult to aim
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] Mounts now load their harness overlays in properly
[*] Storage Containers (Chests and Carts) now properly save their contents
[*] Counters no longer delete each other
[*] Bookshelves and Chests now keep their pixel offsets when they load
[*] All windows now highlight properly when moused over
[*] Tweaks to animal's combat stats (This should make them slightly easier to fight, especially with better equipment)
[/list]
Happy Roleplaying!