0.9.17

Hazordhu

Delve into the low-fantasy medieval lands of Hazordhu, where you will explore a vast open world full of dangers and wonders where every building and every item is player-made, and the online world changes based on your actions.

Another week behind us, and another update for everyone! :) Huge thanks to the community for helping to squash these bugs! I want to keep these updates coming weekly, so be sure to submit anything that you find over on [url=https://www.hazordhu.com/forum]the forums[/url]! While you're there, share some tales of your adventures! [h3]Additions[/h3] [list] [*] Added keyboard Combat Control [*] Refined Archery: Increased range of bows and crossbows, added a more intuitive ui for archery [*] Bows and Crossbows no longer automatically release after a period of time. [*] Archery now uses Adrenaline. When Adrenaline reaches 0, they become very difficult to aim [/list] [h3]Bug Fixes[/h3] [list] [*] Mounts now load their harness overlays in properly [*] Storage Containers (Chests and Carts) now properly save their contents [*] Counters no longer delete each other [*] Bookshelves and Chests now keep their pixel offsets when they load [*] All windows now highlight properly when moused over [*] Tweaks to animal's combat stats (This should make them slightly easier to fight, especially with better equipment) [/list] Happy Roleplaying!